130,397 Commits over 4,201 Days - 1.29cph!

11 Months Ago
exported updated wolf ledge attack animation
11 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
11 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
11 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
11 Months Ago
merge from main -> enable_monument_scenes
11 Months Ago
mp5 temp fix
11 Months Ago
fixed missing strap on lod1
11 Months Ago
fixing some lod distances
11 Months Ago
merge from birthday11
11 Months Ago
Cherry picked blend shader detail layer changes to main
11 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
11 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
11 Months Ago
merge from save262 - Staging wipe
11 Months Ago
phrases
11 Months Ago
manifest
11 Months Ago
merge from high_external_wall_crafting
11 Months Ago
Merge from main and restore graphics options UI after conflict
11 Months Ago
merge from underwater_vis_increment
11 Months Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
11 Months Ago
merge from main
11 Months Ago
Merge from hackweek_car_radio
11 Months Ago
Manifest
11 Months Ago
Merge from itemstoretesting
11 Months Ago
Server fix
11 Months Ago
Merge from itemstoretesting
11 Months Ago
Merge from main
11 Months Ago
Adjusted size of both wooden shield colliders
11 Months Ago
Fixed shields not rendering their shadows when in first person
11 Months Ago
Fixed being able to sprint while blocking with a shield
11 Months Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
11 Months Ago
Merge from launcher reload bug
11 Months Ago
Merge from main
11 Months Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
11 Months Ago
Ice shader: fix normals
11 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
11 Months Ago
Localised all the text on new stats page
11 Months Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
11 Months Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
11 Months Ago
Merge from main
11 Months Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
11 Months Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
11 Months Ago
merge from main (keeping up to date)
11 Months Ago
Bring red+green industrial lights into 10k id range
11 Months Ago
Added support for IO entities to retain their connections when being reskinned with the spray can
11 Months Ago
twitch_rivals_flag initial model and prefab setup
11 Months Ago
Merge from main
11 Months Ago
Merge from scrap_exchange_dynamic_pricing
11 Months Ago
Save++ network++
11 Months Ago
Automatically set CPU affinity to preferred cores for 7950X3D, 7900X3D, etc
11 Months Ago
Art setup, icon Move category to fun Slight adjustmesnt of car radio in some cockpits so it doesn't clip through the windshield