userBill Bcancel

13,068 Commits over 2,769 Days - 0.20cph!

51 Days Ago
Apply André's version, with bool fixed
51 Days Ago
Subtract my version
51 Days Ago
Added outline to the Skin Viewer 3D views
51 Days Ago
Icon for low grade oven
51 Days Ago
Initial work on two more oven types
52 Days Ago
Added loot panel scene to the scene list
52 Days Ago
Cooking pot loot panel + bits and pieces.
52 Days Ago
Fixed "Can't remove RawImage (Script) because SoftMaskable (Script) depends on it." - Removed SoftMask from attack heli small monitor UI - Removed SoftMask package (no longer used anywhere)
53 Days Ago
Model position fix
53 Days Ago
New guide mesh with no campfire
53 Days Ago
Updated guide mesh, colliders etc
53 Days Ago
Deploy cooking pot on campfire socket
53 Days Ago
Cooking pot initial work
56 Days Ago
Server compile fix
57 Days Ago
Another autospin fix
57 Days Ago
Fixed pivot point issues on subsequent runs. Fixed autospin not ramping up.
57 Days Ago
Allow disabling interaction
57 Days Ago
Remove skybox from test scene
57 Days Ago
Fixed some skins still not loading in the skin viewer test scene
57 Days Ago
Various changes to allow the skin viewer models to show up in the item icon slots without needing the separate modal window
58 Days Ago
Allow dropped items to sync their network group without constantly syncing their position
58 Days Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
58 Days Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.
59 Days Ago
Merge Main -> SkinViewer
59 Days Ago
Remove ChineseLantern_emissive2.psd meta file
59 Days Ago
Meta file
59 Days Ago
Skin viewer test scene now properly supports skins
60 Days Ago
Cherry pick MenuUI change
60 Days Ago
Merge Main -> SkinViewer. Had to stomp the MenuUI changes from Main due to Unity YAMLMerge bool error
60 Days Ago
Fix attempt for unintended rowboat dismounting
60 Days Ago
Enabled read/write on various meshes the need it for RuntimeNavMeshBuilder.
60 Days Ago
Fixed CheckAllParenting NRE when contents is null
2 Months Ago
Removed my temp logging from 91909. Added a null check on NavAgent.
2 Months Ago
Working on test scene supporting skins
2 Months Ago
Auto-spin the model slowly until the user interacts
2 Months Ago
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
2 Months Ago
Don't try to open viewer if it's a multi-item DLC pack
2 Months Ago
Merge Main -> SkinViewer
2 Months Ago
Catch null content in CheckAllParenting
2 Months Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
2 Months Ago
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2 Months Ago
Missed another use of useContinuousCollision on gibs
2 Months Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
2 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
2 Months Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
2 Months Ago
Prefab fix
2 Months Ago
Re-base SkinViewer branch, cleaning up mess
2 Months Ago
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2 Months Ago
Subtract dodgy merge from Main
2 Months Ago
UI fixes