130,443 Commits over 4,201 Days - 1.29cph!

Yesterday
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Yesterday
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Yesterday
Merge from hackweek_boxsorting
Yesterday
Fixed sorting settings missing some localization
Yesterday
Protobuf
Yesterday
Merge from save273
Yesterday
Merge from main (this is broken, manual protobuf rebuild to follow)
Yesterday
Added generic crockery props to project
Yesterday
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Yesterday
Fixed outdated material reference in some player seeds
Yesterday
changed material applied to knight armour helmet imports
Rin
Yesterday
Merge from save273 - Staging wipe
Yesterday
Merge from directional_foliage_displacement
Yesterday
Replace overwritten/corrupted texture bundle
Yesterday
Remove debug code and more clean up
Yesterday
Merge from main
Yesterday
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
Yesterday
Switch fog of war back to the background thread, seems to work locally?
2 Days Ago
Merge from ttk_convars
2 Days Ago
Merge from attackheli_fixcar_changes
2 Days Ago
Merge from krieg_boulder_outline
2 Days Ago
Merge from egghunt_invis_fix
2 Days Ago
Merge from hackweek_boxsorting
2 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
2 Days Ago
Merge from main
2 Days Ago
Merge from elevator_power_qol
2 Days Ago
Merge from main
2 Days Ago
main -> building_planner_viewmodel
2 Days Ago
vehicle_ui_sidecar -> main
2 Days Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
2 Days Ago
vendor_drone_accessibility -> main
2 Days Ago
clean up the ui icon
2 Days Ago
main -> drone_accessibility
2 Days Ago
merge from puzzle_reset_changes -> main
2 Days Ago
Redo codegen becasue it was failing to merge
2 Days Ago
merge from main -> puzzle_reset_changes
2 Days Ago
Merge from main
2 Days Ago
Increase the speed of player elevators (3m/s -> 5m/s) Reduce the delay at the end of the lift movement for player elevators (1s -> 0.2s)
2 Days Ago
Prevent barrels from starting the reset timer (so players can't shoot barrels to start reset time) S2P
2 Days Ago
merge from puzzle_reset_changes/arctic_research -> puzzle_reset_changes
2 Days Ago
Set all spawn groups to spawn their existing maximum amount per tick so it works correctly with the puzzle reset S2P
2 Days Ago
Remove old elevator IO entity
2 Days Ago
Fix power status not updating properly when an elevator is killed
2 Days Ago
Add the rest of the SpawnGroups in arctic to the single puzzle reset - otherwise people could loot arctic for free because AI won't respawn until someone loots the blue keycard rooms
2 Days Ago
Merge from hackweek_boxsorting
2 Days Ago
Styling updates
2 Days Ago
Ignore snowmobile spawn group since it doesn't track snowmobile count
2 Days Ago
Handle SpawnGroups automatically that don't have enough spawn positions to hit the maximum
2 Days Ago
Show what SpawnGroup has been looted in the ddraw
2 Days Ago
Update sort button to restore previous padding settings