194,518 Commits over 4,079 Days - 1.99cph!

Yesterday
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
Yesterday
Merge from large_demolishing
Yesterday
Fix spawn issues by stopping invalidation while still computing cells
Yesterday
Screen tab
Yesterday
Do my analytics TODO
Yesterday
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Yesterday
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Yesterday
merge from fix_copy_paste_steam_networking
Yesterday
merge from wall_shelf_centered
Yesterday
Merge from main
Yesterday
Water catchers
Yesterday
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Yesterday
merge from main
Yesterday
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool
Yesterday
Prefabbed up floating walkway parts of level
Yesterday
merge from outbreaksci_viewmodel_reference_fix
Yesterday
merge from wtp_sewer_gap_fix
Yesterday
merge from dpv_sfx
Yesterday
Add demolish section inspector header
Yesterday
merge from wellipets_hat_sfx
Yesterday
merge from Fireplace_MissingSFX
Yesterday
merge from Tempteas_fix
Yesterday
merge from jungle_ruins_c terrain fix
Yesterday
merge from underwater_labs_volumes_fix
Yesterday
merge from blue_industrial_light
Yesterday
merge from Cocoknight_gloves_update
Yesterday
Don't show demolish radial options if the decay entity doesn't support demolishing
Yesterday
harvesting tea icons
Yesterday
Crafting tea icons
Yesterday
merge from main
Yesterday
Merge from foliage_instancing
Yesterday
Clear placement list on destroy
Yesterday
Handle when no foliage placements are created
Yesterday
put mie scattering in remaining far field
Yesterday
Tooltip images
Yesterday
syncvars -> aux3
Yesterday
Ensure build looks in the correct path
Yesterday
Settings tooltip setup
Yesterday
Call patch assembly anytime scripts reload
Yesterday
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
Yesterday
fog light color includes ray color
Yesterday
Yesterday
Renamed UISettings class
Yesterday
Gameplay settings
Yesterday
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
Yesterday
Settings menu dropdown, cleaned up styles
Yesterday
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
2 Days Ago
Decay menu options