133,414 Commits over 4,262 Days - 1.30cph!

Merge from main
Merge from naval_update
Dialogue adjustment for Floating Citizen
Today
merge from main
Today
merge from space_storepages - added hyphen to LR-300 description
Today
merge from space_station_weapon_skin
Today
hyphenated LR-300 in description
Today
merge from space_storepages - contains latest from space_station_weapon_skin and space_station_building_skin
Fixed visual glitches on static discoball in the casino
Today
merge from main
Dialogue fixes for Lumberjack and Floating Citizen
Today
merge from space_station_building_skin
Today
merge from space_station_weapon_skin
demo_fixes -> naval_update
Today
renamed lr300 skin to space LR300 assault rifle
Today
Extra text refresh for strange editor edge cases
Today
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
Yesterday
merge from space storepages
Yesterday
Codegen +arabic text fix from flavien
Yesterday
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
Yesterday
Fix balloon lock not applying correctly
Yesterday
naval_update -> turret_fixes
Yesterday
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
Yesterday
Merge from naval_update
Yesterday
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Yesterday
▍▋▄▉▇▋▇▄▌▄▉▊ ▄▌▋▆▍▋ █▍▋▊▉▍▄ ▊▍▊▇ ▆▍▊ ▉▆▍▇▊▇▊▄▋▉ ▌▅▌▄▌▅▅▆: - █▌▇▍▍▇▅▄▉_▋▋▋▋▉ = ▅ ▍▄▋▍ █ - ▉▉▄▇_▅▆▋█▅ = ▄ ▋▋▉▄ ▌
Yesterday
Merge from readout_animations_fix
Yesterday
Update viewmodel prefab with new mesh renderer display fixes
Yesterday
Fixed broken TV static on floating cities tvs
Yesterday
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
Yesterday
improved transform access
Yesterday
added bespoke parent convex volume mesh for ghost ship
Yesterday
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
Yesterday
S2P'd all islands.
Yesterday
Male twitch underwear repose
Yesterday
Merge from /naval_update/lr300_space_display_animations
Yesterday
Fixed shadows inside radtown master house building with a custom shadow proxy
Yesterday
don't touch any tick interpolator stuff for NPCs during MovePosition
Yesterday
Merge from item_ownershipsshare_free
Yesterday
Free ownershipShared list if not null on Item pool reset
Yesterday
Make ammo readout animations work with new mesh renderers
Yesterday
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
Yesterday
Merge from changeset 138978 (mission change and leak fix)
Yesterday
Merge from naval_missions
Yesterday
Remove time limit from boat scientist hunt mission Fix 138975 2.0
Yesterday
Merge from naval_missions
Yesterday
Merge from changeset 138975 (another leak)
Yesterday
Another leak 💦🔧
Yesterday
merge from triggerparent_pooling_leak
Yesterday
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