userBill Bcancel

10,890 Commits over 2,313 Days - 0.20cph!

45 Days Ago
Don't hide the card when doubling down. It seems that most places do it face up, so let's do that too, it's simpler as well
46 Days Ago
Fixed incorrect terminal order
46 Days Ago
No-game display for the small screens
46 Days Ago
Fixed a UI override causing trouble
46 Days Ago
Info text for various situations on the player's screen
46 Days Ago
Don't show the higher score count if it's over 21
46 Days Ago
Show player bet and scrap total
46 Days Ago
Merge Main -> Blackjack
47 Days Ago
Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
49 Days Ago
Don't shrink the "10" card number, it just looks bad
49 Days Ago
Functional inputs UI for the small screens + other content on them. Better method for getting a list of current inputs.
49 Days Ago
Some UI setup of the small screen, and other fixes
49 Days Ago
Fix unassigned train parent triggers in this branch (due to creating the standard train trigger)
49 Days Ago
Fixed the console colours not working anymore in this branch
49 Days Ago
Changed halloween.enabled from ServerVar to ReplicatedVar so that client-side entities can check whether it's currently enabled.
50 Days Ago
Widened train engine parent triggers a little further
50 Days Ago
Compile fix
50 Days Ago
Fixed situations where we tried to get the value of a set of cards on the client when some were actually unknown (and therefore calculated as the default two of spades). Dealer now correctly knows if it got Blackjack and puts on its cool shades.
50 Days Ago
A few general adjustments
50 Days Ago
Fixed card content not showing up anymore
50 Days Ago
Calculate greatest common denominator for payout ratios and show them as a nicely formatted string on the main monitor (so that the ratio string is formed programmatically, and we don't have to worry about it not matching up if we change payouts in the future)
50 Days Ago
Card table on test map
50 Days Ago
Reinstate a couple of things that I needed to stomp on merge
50 Days Ago
Merge Main -> Blackjack
50 Days Ago
Update loot panels before merge
50 Days Ago
Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails
50 Days Ago
Remove the countdown text
50 Days Ago
Use Canvas enable/disable instead of gameobject SetActive (performance). Show dealer's card value as "Bust!" if over 21. Fit a card value of 10 on one line.
50 Days Ago
"Place Bets" display
50 Days Ago
Moved UI info to have it less central, so it's easier to keep seeing the Blackjack main screen
50 Days Ago
Update the dealer's cards between rounds
50 Days Ago
Keep showing dealer cards after round ends
50 Days Ago
Added all train cars to BillBTestMap
51 Days Ago
Card backings for the monitor UI
51 Days Ago
Show the dealer's cards on the monitor. Fix server-side errors.
51 Days Ago
Card spacing code (dealer)
51 Days Ago
Small secret blackjack Halloween mode for players to discover next year
51 Days Ago
General blackjack face stuff + other UI stuff
51 Days Ago
Scanlines and dirt for the blackjack monitor UI
52 Days Ago
A green light for the CRT
52 Days Ago
Basic UI refresh methods
52 Days Ago
Visual tick rate thing that I'm probably not actually going to use. Committing this so I can go back if I regret deleting it
52 Days Ago
Show some of the monitor background texture through the UI in the best way we can (canvas blending options suck)
52 Days Ago
Alpha edits etc
52 Days Ago
Added no-game and between-round layouts for the small monitors
52 Days Ago
Added a between-rounds screen layout for the main monitor. Removed unused Has21 method.
52 Days Ago
Dealer display fits up to seven cards (the max the dealer could ever have)
52 Days Ago
Setup for one row of dealer cards
52 Days Ago
Dealer face and headers
52 Days Ago
Merge Main -> Blackjack