userBill Bcancel

13,118 Commits over 2,800 Days - 0.20cph!

2 Years Ago
More power
2 Years Ago
Test map edit
2 Years Ago
Tomaha working fuel gauge
2 Years Ago
Merge to Snowmobile
2 Years Ago
New Year's resolution, write commits in past tense instead of imperative. - Improved MaxForwardSpeed accuracy for snowmobiles. - Tweaked snowmobile acceleration curve and forces.
2 Years Ago
Extra checks on DoCollisionDamage etc
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Merge Snowmobile -> Aux
2 Years Ago
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2 Years Ago
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2 Years Ago
Only look at rear tread wheels for ground type etc (client)
2 Years Ago
Merge Snowmobile -> Aux. Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air).
2 Years Ago
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)
2 Years Ago
Merge Snowmobile -> Aux. Adds air control, physics tweaks.
2 Years Ago
Adjust air control power
2 Years Ago
Allow some air control (pretend the driver is leaning)
2 Years Ago
Changed snowmobile world colliders to be more rounded, encourage smoother movement
2 Years Ago
Test map edit
2 Years Ago
Remove colliders causing snowmobile dismount bug. Some more stat tweaks
2 Years Ago
Revert accidental ProjectSettings commit
2 Years Ago
Merge Snowmobile->Aux
2 Years Ago
Adjust acceleration, top speed, and general driving feel
2 Years Ago
Increase snowmobile wheels to six wheels instead of four. Adjust various stats. Driving well now.
2 Years Ago
More physics edits
2 Years Ago
More snowmobile physics tweaks
2 Years Ago
Minor edits
2 Years Ago
Reinstate anti-roll
2 Years Ago
Steering direction bugfix
2 Years Ago
Remove extra box collider that was causing erroneous dismounts
2 Years Ago
Move rear passenger to the new spot no Tomaha
2 Years Ago
Added damage texturing to rear storage seat. Updated colliders and storage interaction.
2 Years Ago
Fix rear storage seat spawning four rear storage seats as gibs
2 Years Ago
Reverse tread anim direction
2 Years Ago
Assign new updated model to the Tomaha
2 Years Ago
Various snowmobile physics adjustments/updates. Also show visual steering on the temp ski visuals.
2 Years Ago
Adjust all car settings on snowmobiles
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Remove front wheel colliders, add new torque-based steering option.
2 Years Ago
Merge SnowmobilePhysics -> Snowmobile
2 Years Ago
Converted all modular cars to use my new shared light atlas
2 Years Ago
Tomaha headlight emission edit
2 Years Ago
Set up a new texture atlas and material called Shared_Light that all new vehicles can share. I've taken the light textures from the Tomaha snowmobile and added them here, updated the light UVs to match the new textures, and ported the lights over to used this new atlas. Going forward, we should be able to use this one material for all vehicle lights in the game.
2 Years Ago
Setting up a material and atlas texture for a shared light, where all/most vehicles can share the same light material
2 Years Ago
Fixed Santa permanently pitching down 20 degrees and flying perfectly straight instead of "swimming" to different angles as intended. Regression introduced in 67335.
2 Years Ago
Minor UV edit
2 Years Ago
Changed the Tomaha snowmobile headlight materials and UV maps to match the standard headlight textures, so they can be emissive.
2 Years Ago
Updated Tomaha lights to use the new separated models. Still needs a mat/UV edit
2 Years Ago
Fixed missing texture references in Tomaha snowmobile material (from 67510)
2 Years Ago
Adjust centre of mass (both snowmobiles)
2 Years Ago
Further adjust values