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111,996 Commits over 3,928 Days - 1.19cph!

5 Months Ago
Revert set topology on water sources - fixes incorrect topology map with lakes on terrain generation Temprorarily breaks Radioactive Water
5 Months Ago
Merge World Update 2 -> Radioactive Water
5 Months Ago
Updated Wallpaper Viewmodel Texture and Material settings
5 Months Ago
More scene objects setup
5 Months Ago
Improve wolf senses
5 Months Ago
skinned latest wall paper viewmodel in rig and updated anims for it
5 Months Ago
configured prefab for cloth collision adjustment - tunic bone chains also lifted up
5 Months Ago
Horse ragdoll prefab updated. Changed character joint settings and arranged new colliders. Changed names of folders, called head and body, containing horse armours to resolve skeleton issue.
5 Months Ago
added field to burstcloth to control how the collision rays are projected towards the origin
5 Months Ago
merge from unify_pool_free
5 Months Ago
merge from wallpaper
5 Months Ago
Fixed WallpaperPlanner.OnFrame NRE
5 Months Ago
Wood Piles~ Hotspot nodes were consistently getting stuck in ridges/weird parts of mesh. Came up with a way to use custom centres for each stage on an ore resource node. Much better results overall. Greatly simplied my first attempt.
5 Months Ago
WIP updating scene items
5 Months Ago
Improved ground contact on divesite rocks/props being off the ground
5 Months Ago
Applied feedback to Subway 2 wallpaper (applied skirting, shifted accent colour). Fixed Wainscotting 2 icon in skins list.
5 Months Ago
Updated Wallpaper View Model Normal Map Updated Wallpaper View Model FBX
5 Months Ago
Merge from world_update_2
5 Months Ago
Better rivers
5 Months Ago
Test scene update
5 Months Ago
Clamp total combined modifier values to configured limit range.
5 Months Ago
Update Wallpaper View Model and World Model Removed Wallpaper View Model Opacity Map Rest Wallpaper View Model Material to use correct channels
5 Months Ago
Adjusted caboose colliders to fix unwanted collision
5 Months Ago
Merge from blowpipe
5 Months Ago
Merge from main
5 Months Ago
Applied soime WIP shelved changes
5 Months Ago
Update: Fixing obsolete FreeList usage Tests: none, trivial change
5 Months Ago
Update: Consolidating Facepunch.System.Tests - Cleaned up a bunch of bogus using statements Tests: Ran combined unit tests - they pass.
5 Months Ago
Merge: from main Tests: ran around, gathered, shot, built
5 Months Ago
Merge: from /main/experiment_reduce_gc_server_refresh Tests: ran new unit tests, checked Server Browser work
5 Months Ago
Tightened the Oasis blendmaps, water surface volumes. Also added a monument topology to them so rail and roads piss off
5 Months Ago
Merge: from main Tests: ran new unit tests, checked ServerBrowser
5 Months Ago
Update: StringView gains index and range support Added tests to cover new functionality. Added more checks for Substring operations Tests: ran new unit tests, checked ServerBrowser
5 Months Ago
tweaked glowboard intesity a notch set emissive compression to HQ for now. We may want to dither the emissive if we set it to normal quality to reduce banding
5 Months Ago
Scene, anim and timeline backups
5 Months Ago
5 Months Ago
Added support for two sets of data to be loaded onto a pose at once, a default and an alt set The alt set will be used for ADS Supports blending between the two with a weight so we can animate it
5 Months Ago
5 Months Ago
Experiments with new offset script feature.
5 Months Ago
Merge from parent
5 Months Ago
Merge from parent
5 Months Ago
Revert fishing rod entity to current version from main, this prefab was broken on this branch
5 Months Ago
Merge from main
5 Months Ago
Save speed and backwards coupling state just before CompleteTrain changes, rather than in the coupling methods. Makes sure we update everything at the right time.
5 Months Ago
merge from fix_analytics_dipose_streams -> main
5 Months Ago
Merge from safemode_prompt
5 Months Ago
Fixed slider highlighting when the player hovers over the timer progress bar
5 Months Ago
Merge from main
5 Months Ago
Fix analytics upload stream not being disposed if an exception is thrown from the upload thread
5 Months Ago
Merge from world_update_2