reporust_rebootcancel

138,613 Commits over 4,352 Days - 1.33cph!

56 Days Ago
merge from artist_pack_dlc
56 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
56 Days Ago
Merge from parent
56 Days Ago
Merge from naval_update
56 Days Ago
Merge from small_engine_colliders_fix
56 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
56 Days Ago
Paintable windows are destroyed when a player boat sinks
56 Days Ago
Fixed the lighting for the Standard shader's decal layers on transparent surfaces
56 Days Ago
Started work on setting up performance tests for shadow presets
56 Days Ago
meds box guide mesh and gib surface property on prefab
56 Days Ago
adaptor position on scrap, stone, ammo, explosive box
57 Days Ago
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57 Days Ago
Merge from artist_pack_dlc
57 Days Ago
Merge from main
57 Days Ago
Paintball gun progress Paintball splats still using placeholder decals but are showing with the right colours for all players Paintball pellet colours also now getting updated in viewmodel
57 Days Ago
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57 Days Ago
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57 Days Ago
artist pack deployable sounds
57 Days Ago
merge from main
57 Days Ago
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57 Days Ago
Merge from naval_update
57 Days Ago
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57 Days Ago
Merge from naval_missions
57 Days Ago
merge from main
57 Days Ago
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57 Days Ago
Merge from parent
57 Days Ago
Merge from naval_update
57 Days Ago
Regenerating the manifest added new pooled strings to it (not concerning at all)
57 Days Ago
Merge from naval_missions
57 Days Ago
Merge from main
57 Days Ago
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57 Days Ago
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57 Days Ago
Update manifest (manifest)
57 Days Ago
Update manifest (prefabs)
57 Days Ago
merge from naval_update
57 Days Ago
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57 Days Ago
Optimise HasRequiredItem
57 Days Ago
force_update_trigger_bypass -> main (yolo, sorry QA)
57 Days Ago
Tweaked colliders on the small engine deployable prefab
57 Days Ago
merge from main
57 Days Ago
merge from main
57 Days Ago
Only show block and deployable limits if enabled and above a threshold.
57 Days Ago
NRE fix for construction with no deployable component (building blocks)
57 Days Ago
Allow regular players to bypass MountPlayerSync (not just ai) on: - Player Boat Steering Wheel - PT Boat Driver - PT Boat Passenger - PT Boat Turrets - RHIB Driver - Small Boat Passenger (incl RHIB) - Small Boat Driver This could cause all kinds of issues, or work perfectly. It's worth exploring for the performance benefits
57 Days Ago
Always show the edit/finish options but show an error toast when on cooldown.
57 Days Ago
merge from main -> fix_manifest_errors
57 Days Ago
Added a field to disable the deploy guide being pulled towards the player camera. For some deployables its not necessary and it adds an annoying offset in between the guide pos and the actual pos the deployable will spawn at Disabled on all frame prefabs
57 Days Ago
merge from artist_pack_dlc
57 Days Ago
Phrase update
57 Days Ago
Kill boat during load if it saved when sinking