reporust_rebootcancel

131,396 Commits over 4,262 Days - 1.28cph!

53 Days Ago
cherry pick: fix workshop DepthOfField inconsistencies
53 Days Ago
DepthOfField workshop fix
53 Days Ago
Fix crash when changing mesh quality levels near a ghost ship
53 Days Ago
Removed canvas on health vital, use a canvas group instead
53 Days Ago
Merge from sail_rotate
53 Days Ago
Casino bugfixes Interior bounce lights will again be always on Tweaked padding pool area to make it possible to access and leave the padding pool easier Static discoball prefab Progress on the static pool / not fully functional yet Added bar shopkeeper
53 Days Ago
Loading screen and developer tools (console) toggle their canvases Removed the old "UI - Scaled" canvas in EngineUI, has been replaced by "UI - Scaled_1080p"
53 Days Ago
RPG7 - updated sling in world model
53 Days Ago
Now disable their canvas when invisible: - Net graph - UI background - Demo playback UI - Tutorial help popups
53 Days Ago
merge from fix_workshop_bodypart_clipping -> main
53 Days Ago
- Added anims and controller for boat building station - swapped out static for rigged mesh in .deployed - deleted blockout mesh
53 Days Ago
Workshop fix censored player model parts causing clipping
53 Days Ago
Allow diving tank to be refilled and repair bench
53 Days Ago
merge from boat_engine_fuel
53 Days Ago
fixed merge change
53 Days Ago
merge from boat_building
53 Days Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
53 Days Ago
merge from boat_physics_pass - generally made boats much faster but retained control on acceleration so they don't go crazy
53 Days Ago
buffed boat propulsion sails 2000 -> 2500 engine 5000 -> 10000 (4x sails)
53 Days Ago
increase accel again
53 Days Ago
merge from fog_drawdistance_fix
53 Days Ago
fix apparent fog density being affected by draw distance
53 Days Ago
Fixed IO texts not being set as dynamic Also toggle the canvas when invisible
53 Days Ago
added wallpaperbase.sav craggy file to make wallpapering easier
53 Days Ago
boomerang anim updates
53 Days Ago
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53 Days Ago
Merge: from main Didn't refresh and missed the desired fixes
53 Days Ago
Merge: from main
53 Days Ago
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53 Days Ago
increased max acceleration
53 Days Ago
setup 3p rpg skin anims
53 Days Ago
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
53 Days Ago
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53 Days Ago
Community UI canvases are toggled off when they're empty
53 Days Ago
height based tropical shore
53 Days Ago
better control over max acceleration of the playerboats, needs tuning still
53 Days Ago
merge from twitchdrop_mipmaps_fix
53 Days Ago
Fixed twitch drop campaign image generating mip maps
53 Days Ago
fix workshop favourite paths save button sizing issue, lost file from merge
53 Days Ago
Fixed shockbyte texts not set as dynamic
53 Days Ago
merge from unpooled spiketrap fix
53 Days Ago
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53 Days Ago
merge from junglebarrel_collisionfix
53 Days Ago
merge from camera_waterlevel_optimize
53 Days Ago
merge from smallspiketrap_fixes
53 Days Ago
Match max PlayerBoat velocity with tugboat
53 Days Ago
merge from qa_island_v1
53 Days Ago
merge from optimize_outline_manager
53 Days Ago
merge from fix_deferred_decal_stripping
53 Days Ago
merge from phonebooth_lightlod