reporust_rebootcancel

140,529 Commits over 4,383 Days - 1.34cph!

2 Months Ago
Also add debris DeployVolume to the top of the normal roof
2 Months Ago
merge from fix_roof_debris -> main
2 Months Ago
Fix roof placement not being blocked by debris by adding a DeployVolume specifically looking for debris
2 Months Ago
merge from main -> fix_roof_debris
2 Months Ago
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2 Months Ago
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2 Months Ago
Clean: leave a note why we're not running water traces and raycs concurrently Tests: none, trivial change
2 Months Ago
- Region bug fixes - Ensure category button starts counting players again
2 Months Ago
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2 Months Ago
Fixed 52 prefabs clipping with the vehicle_large layer, mostly IO stuff 2/2
2 Months Ago
Fixed 52 prefabs clipping with the vehicle_large layer, mostly IO stuff 1/2
2 Months Ago
Swap in improved IOSwitch Icons
2 Months Ago
merge from fix_copy_paste_duplicate_entity/refactor -> main
2 Months Ago
Go through the SetHeld flow for weapon scientists to allow the lights to be turned on by SetLightsOn
2 Months Ago
2 Months Ago
Re-run codegen
2 Months Ago
More WIP: - Store closest regions to our local machine on start up so we can sort via distances to data centres - Fix has known region code - Ensure browser ping estimates are back on false - Region ranking system
2 Months Ago
Update: remove TestLineOfSightBatched unit test as we never implemented the batched version (I think?) Tests: ran all GamePhysics.UnitTests - now they all green
2 Months Ago
merge from main -> fix_copy_paste_duplicate_entity/refactor
2 Months Ago
Correctly clear Busy state on BBS load (again)
2 Months Ago
Fix some cases where scientists were still seeing you too easily through smoke
2 Months Ago
merge from paste_autocomplete -> main
2 Months Ago
List possible paste file names when using `paste` convar with an incomplete filename - don't actually autocomplete so we don't accidently paste a huge build unintentionally
2 Months Ago
Further progress on the deploy volume tests, fix a bug which finds 20 more cases
2 Months Ago
Fix naval scientist flashlight/lasersight not working
2 Months Ago
merge from main
2 Months Ago
Remove option to have transitions and state not receive a payload, it's less bug prone
2 Months Ago
Increased BoatBuildingStation::GetStationOverlappingPosition grid query radius from 2 to 20, It must be large enough so the grid can always find the station regardless of where inside the build area we query from Fixes IO entities on land connectable to edit mode boat sometimes
2 Months Ago
merge from wallpaper_playerboats
2 Months Ago
Fixed pooling issue with wallpapers, make sure to reset the skin before applying
2 Months Ago
Merge: from expand_perf_telem - Update: object work queues now send their budget time + an aggregate record - Update: frame_profiling now contains extra fields about invokes and a pre_lateupdate timing record Needs a bit of backend work to fully finish this. Tests: uploaded to backend, inspected what arrived
2 Months Ago
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2 Months Ago
Update: couple analytics fixes: - new TimeSpanExt.FromMicroseconds utility to get sub ms timespans - changed CSV data pushing to object_work_queue_2 and frame_profiling_2 - moved BudgetTime to be last field in the CSV blob for object_work_queue_2 Tests: inspected csvs on backend
2 Months Ago
New deployable test to check things can't be placed clipping inside construction / boat construction Finds almost 100 cases
2 Months Ago
Boxes DLC - LOD distances normalization pass
2 Months Ago
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2 Months Ago
Added and Setup Makeshift Coffee Table Prop Folders and Materials Imported Makeshift Coffee Table Prop Textures
2 Months Ago
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2 Months Ago
merge from main
2 Months Ago
Merge from boatscientists_mission_fix
2 Months Ago
Mission to kill deep sea patrol boat scientists now fails if the deep sea closes
2 Months Ago
- Fixed refreshing of paintable gameobjects when their Materials/MaterialPropertyBlocks have changed - Added an UpdateInstance method for fallback renderers as they weren't being updated - Prevented renderers for unintentionally using the wrong MaterialPropertyBlocks that were meant for other renderers
2 Months Ago
merge from dobuild_optims
2 Months Ago
Updated the privilege helpers in Safety/Check to use PrivilegeCacheDefaultValue() instead of hardcoded defaults
2 Months Ago
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2 Months Ago
Fixing outbreak sprayer skinning and prop joint position
2 Months Ago
minicopter ik target updates
2 Months Ago
Boxes DLC - fixed storage adaptors and Renderer LOD in armor box
2 Months Ago
Merge: from main
2 Months Ago
Merge: from remove_old_occlusion_group_logic - Clean: ServerOcclusion now uses new occlusion group logic by default, old logic ripped out Tests: ran unit tests