reporust_rebootcancel

111,578 Commits over 3,928 Days - 1.18cph!

3 Months Ago
Fix ai.killanimals command not killing the new wolves Put all new AI code in a separate namespace to avoid confusion with old AI framework Modify codegen to support namespaces
3 Months Ago
██▌▄ ▌▌▇ █▍▋▅▍▆ ▊▊█▊▅▊ ▅▌ ▍▄▋▊▌ █ █▍▍▊▉▇ ▋█ █▋▍▉▊ ▆ ▅▋█, ▍▇▋▇▉▉▆ ██▍▆██▄▇▍ █▌▉▄ ▄▉▉█▅▆▊▊▉ ▄▍▊▅▉ ▌▇▅▅▍▇▊ ▆▄█▉▄▄▊ ▉▉▆█▊ ▋▇ ▇▋▆▆▇▌▉▌ █▍▉▇▌▆▄ ▌▆▍▅▇▋ █▅▌▅
3 Months Ago
Consolidate the way wolves filter preys Fix ai.addIgnorePlayer not working for the new wolves
3 Months Ago
▆▍▉██ █▍██ ▇▆_▊▍▇▆_▍▊▊▇▉▆▄▄▉ (█▅▅▄▉▆▆▇▉ █▇▍ ▌▌█ ▌▄▌▍▄▊ ▋▊▅█▍, ▌▍▋█ ▌▅▍▍ ▄▆▆▍▌▅▄▌ ▄█▄▇ ▅▌▆█▉█)
3 Months Ago
▊▊▌▆▍ ▉▉▍▇ ▍▉▌▆
3 Months Ago
Potential fix for wolves jagged jumps
3 Months Ago
Merge from blowpipe
3 Months Ago
Prevent wolves from using a 180 anim to turn away from fire if they are already facing away, it looked odd Make wolves flee a random distance to avoid visual repetition Make wolves flee further away to avoid being easy targets
3 Months Ago
Refactor modifier application so I can use it elsewhere.
3 Months Ago
Merge from main
3 Months Ago
merge from main
3 Months Ago
merge from fix_crafting_queue_wrong_item
3 Months Ago
merge from planter_night_rainfall_fix
3 Months Ago
merge from launchsite_flow_fix
3 Months Ago
merge from dpv_fixes
3 Months Ago
merge to main surrendering_duck
3 Months Ago
merge from frontier_hatchet_bc_fixes
3 Months Ago
merge from hempcolor
3 Months Ago
Merge from main
3 Months Ago
Merge from thirdperson_orbit_cam
3 Months Ago
Merge from main
3 Months Ago
WIP
3 Months Ago
Fixed some duplicate arms
3 Months Ago
Reworked shield viewmodel coding to live on a new self contained component Updated viewmodels with new assets
3 Months Ago
Backups
3 Months Ago
Merge from main
3 Months Ago
Added orbit camera to third person camera view for devs/admins. Hold alt when using third person camera to use. Mousewheel zooms in out.
3 Months Ago
Male head B rig V3
3 Months Ago
- ▆▉▅ ▉█▊▅▇▆▌▇▌▄_▉▌▋▍▊▅▆▊▋▍_▍▇▅▄▄▍ █▋▇▊█▊ (▅▄▅▇▍▋▅ ▍▇█▋▇ █.▇▇▍) - ▄▅▍ ▇▉▊ ▆▅▇▊▅▇ ▌▄ ▄▅▊▌▋▊ ▋▇▆█▉▌▉ █▉▋▉▋ ▊█ ▊▅▋▄▅█▌▄▍▇ ▊▋▄▆█▊▊▉ ▉▋▅▋▍█▌ ▊▅▋▉ ▉▄▇▋▇█▌▇▊▋ ▇▌▋▇▌▌▋ - ▋▇▍▍▄▍▅▌▆▍ ▅▇ ▅█▆▄ ██▆▇▄ ▋▌▉▆▄▌▆▌█▇_▅▊▅▍▌▋▊█▅▆ (▌.▄█), ▋▄█▇ ▄▋▇ ▍▊█ ▊▄██▊▄ ▅▍▄▌▊▄, ▋▄██ ▆▋▍ ▅▅▆▊█ (▌.▆▉█) ▅▄▅▇ █▅█▍ ▇▇▍ █▍ ▆▌▆▋▋▆█▌▉ ▉▉ ▄▉▇█▇▄▊█▉ ▊.▋▍▋▆% ▉▊ ▉▉▅▍▌█▅▌▇█ ▊▄▍▄▊▊▉ (▉▆▍▋▄▉▆▋)
3 Months Ago
▋▇█▇ ▄▌▊▌▅█▉▄
3 Months Ago
Battering ram work in progress - added driver seat, fuel storage and engine logic
3 Months Ago
▊▉▆▄▆ ▉▄▌█ ▆▅_▇▆▌▍_▇▄▇▍▉▋▄▋█ (▊▊▄ ▋▄▌▅█▌▆ ▅▌▆█▅▄ █▆▌▉▋▊▍ ▇▊█▅▍▅, █▍▉▌▋▇▊ ▉▇▋ ▉▄▊▉▄▊▅▄▊▆)
3 Months Ago
▄▆▉▌▌ ▋▉▇▆ ▌█▉▉
3 Months Ago
Fix animals walking through crates and barrels
3 Months Ago
Fix wooden covers not carving navmesh
3 Months Ago
Fix wooden barricades not carving navmesh as opposed to other barricades
3 Months Ago
setting up metal shield viewmodel
3 Months Ago
Undo: auto-reference of PerformanceTesting lib Trying out a different approach Tests: none
3 Months Ago
Activated towing on all siege weapons
3 Months Ago
▇▊▆▍▋ ▌▉▌▅ ▉▌_▉▇▊▍_▄▌▅▋▋█▉▄▍ (▊▅█ ▉▆▋█▌▌▍ ▋▇▍▊▇▇▋█ ▅█▉▌▉ ▆▊▅▄ █▌ █▍▌▉ ▆▆▉█▄▉ █▄▍▋ █▍▉▅ ▆▋▇▍▍▇▊ █▌▊▆)
3 Months Ago
Fix wolf looking behind them too much when fleeing Smooth out wolf neck movement
3 Months Ago
Auto dismount player at the end of sampling (just use distance for now)
3 Months Ago
4 shot mini crossbow folder setup & basic blockout / grey box
3 Months Ago
- Player rotation follows orientation of parabola flow. - More code structure cleanup. - Inject use level in vine utils
3 Months Ago
Code cleanup, all siege weapons now inherit from BaseSiegeWeapon
3 Months Ago
Merge: from main Tests: none
3 Months Ago
▆▆▊▅▅ ▌▍▋▅ ▊▍_▇▌▉▇_▄█▅▉▊▇▊▊▅ (▍▄▉▉▄▇ ▉▋▊ ▋▍▄ ▇▅▄▋ ▉▆.▉▉▆▋▌▄▌▄▄)
3 Months Ago
▊▍▍ ▍▋▍ █▆▄▆ ▅▉▆▍ ▊█▄▉█▆ ▆▇▉▌▌ █▊▍▌▉▅█▆ ▋▉▍▉█▌▆
3 Months Ago
Refactor parabolic sampling into its own class. Remove cardinal spline code. Integrate porabola visualisation into the vine launch points. Remove old visualisation code,
3 Months Ago
▅▄▌ ▇▇▇ ▅▋ ▊▅▍▅▅█▉▊_▋▊▇▄▌▊_▄▋▉█▅ ▄▍▄ ▄▊▄