123,886 Commits over 4,079 Days - 1.27cph!
Loot/Trigger/Rad/etc pass backup.
Small terrain fixes.
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camper module - adding gibs/setup, fix collider conditional, setting physic material definition
Don't render motion vectors if they aren't needed.
merge from loot_container_size
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Hide Pee Pee 9000 on the map
Add click events with handler
Use EscapeRichText for player names (not related to this branch)
Update protobuf code generator to support copying repeated fields
Big tunnel radtown revamp WIP
Fixed sticky gizmo on another bunker prefab
Deleted old tunnel2 (replaced by road tunnel)
Remaining things for the new northern mountain radtown.
Staircase900 terrain gizmo isn't sticky
Sign font texture tweaked so that it doesn't halo so much.
Added red sign font mat variant.