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115,069 Commits over 3,959 Days - 1.21cph!

1 Year Ago
Patrol heli ignores tutorial players.
1 Year Ago
AIBrainSenses can now ignore tutorial players. CH47 scientists/passengers ignore tutorial players.
1 Year Ago
Disable game tips when starting the tutorial so they don't look like instructions for the current task/mission. Resume game tips when tutorial is completed. Call OnTutorialEnded in NotifyTutorialCompleted so time override gets disabled and tips resumed.
1 Year Ago
merge from restore_time
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Reworked TimeChange to also return the new time after the change. Tutorial missions now track the current time. Each island saves its own time. Serialise tutorial time. Restore the time for players when resuming a tutorial. Protobuf.
1 Year Ago
Merge from main/excavator_props_fix
1 Year Ago
Merge from main/console_window_improvements
1 Year Ago
Merge from main/HAB Door gib fix
1 Year Ago
Merge from main/texel-density-fix
1 Year Ago
Merge from main/wall_debris_fix
1 Year Ago
Merge from main/siren_light_fixes
1 Year Ago
Merge from main/mini_push_fix
1 Year Ago
Merge from main/attackheli_turret_parent_fix
1 Year Ago
Merge from main/incendiary_fall_fix
1 Year Ago
Merge from main/detailed_vehicle_dismount_times
1 Year Ago
Merge from main/conveyor_locker_clothing_fix
1 Year Ago
Merge from main/ExtraDismountCheck
1 Year Ago
Merge from main/underwater_labs_floor_fix
1 Year Ago
Merge from main/global_networked_bases
1 Year Ago
Merge from main/map_markerlist_fix
1 Year Ago
Merge from main/ghost_sheet_fixes
1 Year Ago
Merge from main/reflective-material-type-fix
1 Year Ago
Merge from Attack Helicopter/kill_attribution
1 Year Ago
Added translucency to corn plants
1 Year Ago
S2P excavator
1 Year Ago
Excavator yaw prefab - fixed some props not having IsDynamic
1 Year Ago
Fixed broken hazmat prefabs (since backpack changes)
1 Year Ago
Fix build targets not reinitialising properly after loading a save mid mission
1 Year Ago
Manifest update
1 Year Ago
Unsaved
1 Year Ago
Added a few gestures from the old system (chicken, drink, item drop/pickup). Updated player anim controller.
1 Year Ago
Fixed broken tutorial container reference on load
1 Year Ago
Fixed mission loading work from yesterday
1 Year Ago
Flush the players network group after loading the tutorial, a bit hacky but gets saving/loading working
1 Year Ago
Don't start initial conversation when loading a save
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Added PathFinder.PushPointsAdditional and PathFinder.BlockedPointsAdditional Better handling of multiple connection points close to each other when generating rail layout
1 Year Ago
Added monument topology to the entrance scene
1 Year Ago
Lingering smoke atlas with termination baked in, probably better than all this shader fuckery.
1 Year Ago
Train tunnel entrance scene
1 Year Ago
Missed a misaligned indent
1 Year Ago
Quick cleanup/refactor after merge
1 Year Ago
merge from island_load
1 Year Ago
merge from merge branch