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106,824 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Car lift no longer sends lock code to clients
1 Year Ago
Don't show the vehicle lock keycode on the lift at all (prevent others seeing the code because you're probably using the same code for your base, aren't you?). You can always destroy the lock if you forget your code.
1 Year Ago
Added a phrase explaining the lock code being hidden in streamer mode.
1 Year Ago
merge from qol_nov_22
1 Year Ago
Phrases
1 Year Ago
Fixed condition on door controller (unused)
1 Year Ago
Fixed BBQ static hidden having incorrect slots after recent baseoven changes
1 Year Ago
Removed condition pickup from Garage door - now in line with other doors
1 Year Ago
Applied rotation changes tograveyardd fence Fixed external wall debris destroying when out of terrain
1 Year Ago
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1 Year Ago
Potential instrument LateUpdate fix
1 Year Ago
Hide codelock on vehicle lift loot panel when in streamer mode
1 Year Ago
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1 Year Ago
Bunch more refactoring, file cleanup/splitting, etc.
1 Year Ago
Renamed RifleSlot to WeaponRackSlot and move to separate file
1 Year Ago
renaming
1 Year Ago
Split Row out into new WeaponRackRow file/class
1 Year Ago
merge from rows/placement
1 Year Ago
merge from rows
1 Year Ago
merge from qol_nov_22
1 Year Ago
Updated stone gate deploy guide (now includes rotated doors to indicate open direction)
1 Year Ago
Updated T3 workbench deploy guide (now uses complete model)
1 Year Ago
merge from burstmodule_improvements
1 Year Ago
merge from main
1 Year Ago
compile fix
1 Year Ago
Added optional argument "unlockall <userid>" to specify target player
1 Year Ago
Prefab bug fixes.
1 Year Ago
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1 Year Ago
Snow machine iteration
1 Year Ago
Finalized FishVil A Prefab PFX tweaks
1 Year Ago
merge from burst_module_improvements
1 Year Ago
Xmas tunnel entrance progress
1 Year Ago
Scene backup
1 Year Ago
Attempt to fix harmony failing to resolve DLLs on disk
1 Year Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
1 Year Ago
ice roofs on bandit town xmas
1 Year Ago
Converted lightbulb shader
1 Year Ago
improved textures for the wood version of gun rack
1 Year Ago
show toasts for world events (temp/wip)
1 Year Ago
merge from canvas_disabler_2
1 Year Ago
Mining quarry will give items over time rather than dump them all at once
1 Year Ago
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1 Year Ago
Disable harmony in the editor
1 Year Ago
shotgun slug now does 50% damage at 40 meters+ instead of 75% damage at 80+ shotgun slug does 100% damage from 0-20m instead of 0-10m
1 Year Ago
Fix y == 1000 not being included in the dungeon layers
1 Year Ago
added fire mode toggle bind mp and lr have inbuilt burst module burst module lowers aim cone slightly
1 Year Ago
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1 Year Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
1 Year Ago
merge from m92_ads_sway_fix
1 Year Ago
Ferry terminal public bench chairs (preview)