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Blackjack player widget UI
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Fix right clicking items into horse storage
Basic tests for item movement
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Top down circle strafing fixes.
Ember tweaks because ParticleSystemLOD does not support emission curves.
adding new stonewall_d textures
LightEx, LOD and pos wobble.
Preliminary one shot flame extinguish fx.
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Although Blackjack UI does basically nothing yet, it at least has no errors now
Increased blackjack canvas culling distance from 10m to 15m
Scene conversion, minor cleanup
MonumentIsland update/fix
Hide the card game UI for inactive game types
Merge from main -> furnace_ui
Set up blackjack terminals in a clockwise order to match the standard deal order. DeckOfCards is now StackOfCards and supports multiple decks. Blackjack now using six decks.
Fix extra sleeping bag button by removing UI sleeping bag limit
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Fixed hurt punch screen overlay occurring when the debug cam is active
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Merge from main -> hardcore
Dog -anim updates, re-exported anims with added eyelid bones
Updated oilrig heavy scientist design to include previous improvements made to other scientist designs.
Arena Island scene conversion
Updated the prefab of campfire_static
Powerline (zipline) Platform A B C loot spawns, higher = better loot
LoadMapFile uses the cached splat / height map resolution to support loading custom maps
Reduce all HLOD textures to 1024