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107,031 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Fixes and basic initial tamed/wild switching implementation.
2 Years Ago
material updates following texture changes
2 Years Ago
fixed gaps in powerplant sewer drains placement
2 Years Ago
merge from main
2 Years Ago
material updates following texture changes
2 Years Ago
Updated mud_a textures for new ones Added a gravel_b set for roof gravel and general construction gravel so as to stop using the terrain one in places that dont fit
2 Years Ago
Updated locomotive to include bogies with bones and couplers with bones for animating
2 Years Ago
Scene backups
2 Years Ago
Updated charcoal textures for new ones
2 Years Ago
Disabled head bob while flying
2 Years Ago
Merge Main -> Media Projects
2 Years Ago
Added ability to toggle the error text component
2 Years Ago
Added HUD components to the admin tools menu. Allows for enabling and disabling individual components of the HUD
2 Years Ago
Merge from main
2 Years Ago
Potential brake sparks fix
2 Years Ago
merge from hapis_conversion
2 Years Ago
Fixed big oasis still not spawning proper palm tree clusters around itself.
2 Years Ago
Errn demanded ziplines down from the mainland cliffs over to the satdish island and back. More autospawn floater fixes.
2 Years Ago
Improved forest spawns in the western desert. Buncha other fixes, with emphasis on floating decor on cliff verticals in the desert.
2 Years Ago
Update ferry to actually sail across the ocean to and from the matching island billboard entity
2 Years Ago
Label fix
2 Years Ago
Fixed the new southern islands forests not spawning properly, and gave them some more ore.
2 Years Ago
More concentrated forest patches in the desert area.
2 Years Ago
removed some patterning in sidewalk_b
2 Years Ago
new gunshots for AK, semi pistol, semi rifle, m92, mp5, custom smg, and lr300
2 Years Ago
merge from hapis_conversion
2 Years Ago
Another one
2 Years Ago
disable temperature on weapontest
2 Years Ago
weapontest spawn changes
2 Years Ago
Updated plaster_a and brick_wall_c texture, as well as the brick_wall_plasterblend material
2 Years Ago
Another big chunk of bugfixes. (This changeset is functional)
2 Years Ago
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2 Years Ago
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2 Years Ago
Debug progress/backup (Not a mergable changeset)
2 Years Ago
Ladder volumes
2 Years Ago
material updates following texture changes
2 Years Ago
concrete_h +with some moss re-made concrete_trim textures
2 Years Ago
Fixed airwolf convo typo Fixed mission name text UI overflow issues
2 Years Ago
Update to the train based on feedback Removed windows added ladder at the back of the cabin so people dont get stuck as easily changed the side steps to be ladders but in the same style as the steps updated collider in relation to these changes. (need to change the lods too in relation to these changes)
2 Years Ago
Improved spawns around the rivers. Various other fixes.
2 Years Ago
More buglist fixes. (This changeset is non-functional)
2 Years Ago
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2 Years Ago
Polished road_decals, asphalt_a, concrete_slabs, sidewalk textures with a sprinkle of gravel/moss
2 Years Ago
merge from hapis
2 Years Ago
phrases
2 Years Ago
merge from minicopter_lerp_fix
2 Years Ago
merge from static_building_parts
2 Years Ago
Minor edits
2 Years Ago
- The three gauges do something (temporary) - Adjusted bogie positions to put them closer to the ends of the locomotive, so that coupling points will stray less far from the centre of the track on tight curves
2 Years Ago
Visuals on the new locomotive monitor, now in widescreen