reporust_rebootcancel

124,052 Commits over 4,171 Days - 1.24cph!

54 Days Ago
Session dialog styling
54 Days Ago
merge from naval_update
54 Days Ago
Fix for the Steam auth ticket failing to return after lengthy client sessions
54 Days Ago
Removed a mask on skin tiles, not needed Tweaks
54 Days Ago
Updated Rust.RenderPipeline package to remove static references to pipeline resources as everything needs to be handled via the Render Graph
54 Days Ago
Potential fix for "eject pistol shell not found" warning spam
54 Days Ago
merge from fogmethod1 (sky branch)
54 Days Ago
merge from main
54 Days Ago
switch colors to colorpalette variants, weigh ADC accuracy mods higher
54 Days Ago
Fix scientists potentially using the reload last frame pose instead of the aiming pose
54 Days Ago
Gradient glow for normal skins, looks better
54 Days Ago
merge from new_menu
54 Days Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
54 Days Ago
new_menu -> main
54 Days Ago
Better glow, added shimmers for the featured skin Skin viewer glow tweaks
54 Days Ago
Remove flex graphic transitions from two buttons (unneeded)
54 Days Ago
swap "builds" and "creative" priority around
54 Days Ago
Blur changes
54 Days Ago
Can now see and open server maps in the menu (super early version) Ensure rust plus button refreshes on server connect Some more quick join code, not plugged in yet
54 Days Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
54 Days Ago
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54 Days Ago
'▆▊▄▅▋▋' ▊█▄▉▌ ▄▅ ▉ ▌▍▌▇▍▍ ▇▊▇ ▄▉ ▆▅▍▉▊▋ ▋▍ ▉▉▆ ▇█▍▇▋ ▊▆█▇█▌▄ ▅▄▅▋▋▊█ - ▉▇▍▉▉▊ ▊▌█▌▅▄ ▉▍▊▉ ██▉ ▅▊█▌ ▊▅ ▇▄▋▉▉▄▍ '-▇▅▍▌▇▌▇▋' ▅▋ ▋ ▊▆▇▇▄▉█ ▋▇▅█▋▅█▇█ ▅▉ ▌▇▌▌ ▅▋▇▍ ▋▆ ▉▄▌ ▄▌ ▊▆█▋▍▍▆▅ ▌▋▋▍▇▌ - █▄█▅▅▆█▍ ▌▄▊▍▅▌▆▅ ▆▇▇▍▉▅▌ ▊▅▉▊ ▆▄▅█▌▍▅ ▆ ▅▅▌▊▌█▋ █▇ ▅▄▌▇▍▊ ██▉█▆▇▆ ▋▍ ▊▉▆▌▋ ▊▋▄ ▍▉▄▍▇▊█ ▉▌▊██▅▊▆▇
54 Days Ago
Removed trueshadow glow on limited skin tiles, we now have a gradient image using a static color based on the icon Added a glow behind the model in the skin viewer, using that color
54 Days Ago
update from main
54 Days Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
54 Days Ago
Merge from main
54 Days Ago
WIP: Spraycan supports reskinning codelocks https://files.facepunch.com/cipeaX/2025/July/23_14-29-CruelTamarin.mp4
54 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
54 Days Ago
Fix ownership share with buried weapons
54 Days Ago
new_menu -> main
54 Days Ago
Split MotionList in separate file
54 Days Ago
Ensure official servers are hidden in both community and modded
55 Days Ago
Merge from hardcore_refresh
55 Days Ago
Possible MapInterface.ResetMapView NRE fix
55 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
55 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
55 Days Ago
main_menu -> main
55 Days Ago
Set client entities internal value instead of resetting the hidden value itself
55 Days Ago
Vis/parent checks for auth wip
55 Days Ago
Fix notifications for ultrawide
55 Days Ago
Potential fix for footstep NRE
55 Days Ago
Update Abyss Pack and Industrial
55 Days Ago
renamed pilot hazmat skin asset name to pilot pack
55 Days Ago
Fixed rare scale issue when opening skin modal
55 Days Ago
fix build
55 Days Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
55 Days Ago
update lumberjack and wallpaper pack with new media
55 Days Ago
Updated backpack textures
55 Days Ago
Loading Screen and Bootstrap views ultrawide fixing