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137,325 Commits over 4,474 Days - 1.28cph!

44 Days Ago
merge from radtown_flare
44 Days Ago
merge from Spotlight fixes
44 Days Ago
merge from dlc_light_fix
44 Days Ago
merge from desert_military_base_silo_overlap_fix
44 Days Ago
merge from large_furnace_collision_fix
44 Days Ago
Merge from demo_cfg_frame_0
44 Days Ago
Demo cfgs are now run whenever the demo is reset to the beginning, not just on demo load
44 Days Ago
Increase tick rate of oil producer (60s -> 10s) Added WaterCatcher.ForceEnableOilSwitch to bypass the oil rig switch for testing
44 Days Ago
Unsaved
44 Days Ago
Added a very placeholder diagram to the oil rig fuel switch
44 Days Ago
Convert the Water Catcher loot panel to RustText Add some help text to explain that a vehicle is needed to access the oil
44 Days Ago
Codegen
44 Days Ago
Added a switch to large oil rig puzzle room to enable/disable the crude pump at dome Disabled tie-in to power system (for now)
44 Days Ago
Merge from decimal_parse_default_fix
44 Days Ago
Merge from Sunglasses_Clipping_Fix
44 Days Ago
Merge from conditional_hair_lod2s
44 Days Ago
Merge from model_culling_fixes
44 Days Ago
Merge from heavy_plate_legclip_fix
44 Days Ago
Merge from clothing_reskin_pool_fix
44 Days Ago
Fixed riot helmet front plate not getting reskinned properly in some circumstances (pooling issue)
46 Days Ago
merge from heater_fix
46 Days Ago
Fixed electric heater appearing ON after leaving and re entering network range
46 Days Ago
Prevent unoccupied rooms from being broken into - link apartment doors -> apartment on the client
46 Days Ago
merge from buildingerrors_fix
46 Days Ago
merge from console_localtime
46 Days Ago
merge from stackedsteamitems_fix
46 Days Ago
neon carpet textures and icon update
46 Days Ago
ornate frame canvas gloss tweaks, made less glossy
46 Days Ago
Fix building errors/toast messages not showing up when a teammate is holding a planner, when building preview is enabled
46 Days Ago
toned down wrinkles on canvas a bit
46 Days Ago
Bunch of skin viewer framing fixes
46 Days Ago
Fixed stacked steam items showing as one single item in the steam inv menu
46 Days Ago
fixed industrial auto turret laser position
47 Days Ago
merge from workshopskinnable_metal_shop_front
47 Days Ago
Fixed console logs using UTC time instead of local time
47 Days Ago
Metal shop front , set up for workshop. Changed to two materials - front and back
47 Days Ago
Fixed the popping issue with the wood stove. I was using meshlod on a mesh that had the number of materials change. I had to use RendererLod instead. That solved it.
47 Days Ago
Add support to break into rooms with a master key - one time use - takes 10s to break in - gives 5m access - can steal stuff from the rooms in that time - can let yourself out of the room if you are left inside
47 Days Ago
Update: use dirty indices for copy Test: none, trivial change
47 Days Ago
Glowing Wallpapers - ceiling stars update, initial setup for wall version
47 Days Ago
Update: propagate PlayerServerStates down to Antihack methods - updates unit tests for changed API Tests: unit & perf tests, ran around craggy
47 Days Ago
Add apartment master lock for breaking into apartments
47 Days Ago
added reverb settings and zones to all different apartment sizes
47 Days Ago
defer completion of sculpting GUI collider baking until the next controller's update, it can be done entirely in the background without hollding the main thread
47 Days Ago
Remove root transform name from path to gibs, was unnecessary and caused trip ups
47 Days Ago
oxygen_ui_flicker_fix -> main
47 Days Ago
Proper fix for dodgy flickering oxygen vitals Caused because we aren't sending as many metabolism updates after the optimizations
47 Days Ago
merge from main
47 Days Ago
pooltable new mesh - texture wip
47 Days Ago
Cobalt Statue - New collider for the metal parts