121,189 Commits over 4,018 Days - 1.26cph!
Restore stomped code changes
Add failure transitions to croc to fix log spam
Fix croc diving under terrain
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Fix croc hitboxes being activated too early (needed to take into account pos interp delay) - previous commit didn't go through
Fix croc hitboxes being activated too early (needed to take into account pos interp delay)
Optim: replace height fetching with a burst job
Tests: unit tests
exported crocodile back pedal, edited attack and intimdate animations
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Optim: replace initialization with with a burst job
Tests: ran unit tests
renamed biro dart fbx -> incapacitate dart (i broke everything with this)
updated already existing incapacitate dart prefab
renamed materials for consistency
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Update: replace Spans with NativeArray in WaterLevel.GetWaterInfos
Will allow to pursue using burst jobs internally.
Tests: tests passed
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
renamed dart b -> scatter dart
world model/lods
Update server browser menu prefab
Only prioritize official premium servers, leave community servers to sort normally regardless of premium status
Deleting Panther skeleton assets
Rebinding panther prefab variant with correct mesh
Accept any rivers that end in the jungle biome beyond the typical max river count
Reduced min distance between rivers a bit
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more crappy volume changes
- show area of electric heater
- more accurate sprinkler radius
- can see volume materials when inside it
- sprinkler and heater scales are now mulitplied by the actual replicated convar values
Fixed hunting trophy to include lods for croc head
- Allow reversing of volume rotations
- Scale volume based on sprinkler radius if used with sprinkler
forgot mention of horse buff in desc
Fix errors with deploy guides that dont have volume renderers
updated wood armor desc, fixed typo in pumpkin pie, pushed bee desc updates again as not included in previous merge
impact_details_variety -> main
Standardise order of pie ingredients in recipes
dart type b
materials and textures
merge from server_occlusion_file_improvements
merge from cauldron_warning_fix
merge from hopper_attachments_fix
merge from spoil_stack_size
Fixed environment volume compile errors on the server
merge from triangle_planter_icon_alignment