reporust_rebootcancel

145,282 Commits over 4,444 Days - 1.36cph!

44 Days Ago
Added another female/light player seed
44 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
44 Days Ago
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44 Days Ago
project_generation_proto_files -> main
44 Days Ago
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44 Days Ago
merge from mainmenu_bits
44 Days Ago
image changes
44 Days Ago
Store cart blur
44 Days Ago
include proto files in project generation extensions so you can search for proto files in rider
44 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
44 Days Ago
Tweaked friend list background blur
44 Days Ago
Restored DLC store tiles description texts
44 Days Ago
Fixed steam inventory tab scrollbar
44 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
44 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
45 Days Ago
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45 Days Ago
Fixed some spraycan regressions when reskinning redirect items
45 Days Ago
Removed LOD components from skull trophies text
45 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
45 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
45 Days Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
45 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
45 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
45 Days Ago
merge from storepage_crypt
45 Days Ago
Crypt store page media
45 Days Ago
Add tick marks across binoculars
45 Days Ago
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45 Days Ago
merge from main
45 Days Ago
merge from automated_testing
45 Days Ago
Added +autotest command line arguments for server batchmode test runs
45 Days Ago
scoring fixes, first pass on basic ui for seeing scores
45 Days Ago
merge from cpu_batching_submesh -> main
45 Days Ago
Fix compile error after merge
45 Days Ago
merge from main -> cpu_batching_submesh
45 Days Ago
Codegen
45 Days Ago
merge from terrain_lower_fixes
45 Days Ago
Link up launch site height texture again S2P launch site, military tunnels
45 Days Ago
Mortar UI
45 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
45 Days Ago
merge from s2p_terrain_fix
45 Days Ago
merge from main Keep source on launch site scene
45 Days Ago
Add a comment
45 Days Ago
merge from automated_testing
45 Days Ago
merge from physicsmaterial_stringpool_fix
45 Days Ago
Fix impact effect / stringpool warning spam issues
45 Days Ago
merge from main -> cpu_batching_submesh
45 Days Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering
45 Days Ago
Launch site fix test
45 Days Ago
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45 Days Ago
Explicitly request linear colours for R and RG render targets