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127,409 Commits over 4,109 Days - 1.29cph!

3 Years Ago
Applied rotation changes tograveyardd fence Fixed external wall debris destroying when out of terrain
3 Years Ago
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3 Years Ago
Potential instrument LateUpdate fix
3 Years Ago
Hide codelock on vehicle lift loot panel when in streamer mode
3 Years Ago
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3 Years Ago
Bunch more refactoring, file cleanup/splitting, etc.
3 Years Ago
Renamed RifleSlot to WeaponRackSlot and move to separate file
3 Years Ago
renaming
3 Years Ago
Split Row out into new WeaponRackRow file/class
3 Years Ago
merge from rows/placement
3 Years Ago
merge from rows
3 Years Ago
merge from qol_nov_22
3 Years Ago
Updated stone gate deploy guide (now includes rotated doors to indicate open direction)
3 Years Ago
Updated T3 workbench deploy guide (now uses complete model)
3 Years Ago
merge from burstmodule_improvements
3 Years Ago
merge from main
3 Years Ago
compile fix
3 Years Ago
Added optional argument "unlockall <userid>" to specify target player
3 Years Ago
Prefab bug fixes.
3 Years Ago
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3 Years Ago
Snow machine iteration
3 Years Ago
Finalized FishVil A Prefab PFX tweaks
3 Years Ago
merge from burst_module_improvements
3 Years Ago
Xmas tunnel entrance progress
3 Years Ago
Scene backup
3 Years Ago
Attempt to fix harmony failing to resolve DLLs on disk
3 Years Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
3 Years Ago
ice roofs on bandit town xmas
3 Years Ago
Converted lightbulb shader
3 Years Ago
improved textures for the wood version of gun rack
3 Years Ago
show toasts for world events (temp/wip)
3 Years Ago
merge from canvas_disabler_2
3 Years Ago
Mining quarry will give items over time rather than dump them all at once
3 Years Ago
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3 Years Ago
Disable harmony in the editor
3 Years Ago
shotgun slug now does 50% damage at 40 meters+ instead of 75% damage at 80+ shotgun slug does 100% damage from 0-20m instead of 0-10m
3 Years Ago
Fix y == 1000 not being included in the dungeon layers
3 Years Ago
added fire mode toggle bind mp and lr have inbuilt burst module burst module lowers aim cone slightly
3 Years Ago
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3 Years Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
3 Years Ago
merge from m92_ads_sway_fix
3 Years Ago
Ferry terminal public bench chairs (preview)
3 Years Ago
more on fishingvillage_b_xmas
3 Years Ago
merge from qol_nov_22
3 Years Ago
merge from turret_optimize
3 Years Ago
vm m92 - fix for vertical sway in ADS
3 Years Ago
dog idles and panting anim
3 Years Ago
network++
3 Years Ago
merge from harmony_qol
3 Years Ago
reapplying harmony_qol