141,031 Commits over 4,352 Days - 1.35cph!

4 Years Ago
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4 Years Ago
overgrowth pass
4 Years Ago
navmesh to navmesh teleport fix test
4 Years Ago
merge from options_dropdown
4 Years Ago
Added missing interaction sound to ration box
4 Years Ago
A more aesthetically pleasing dealer value display
4 Years Ago
Update options menu so things use dropdowns instead of the left/right buttons to scroll through Update Facepunch.Flexbox with latest fixes/improvements
4 Years Ago
Ignoring a workspaces.db file that a VS extension uses
4 Years Ago
Merge Main -> Blackjack
4 Years Ago
Larger locker interaction collider in the camper
4 Years Ago
Stopped fixcars command still filling engine parts in destroyed vehicles
4 Years Ago
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4 Years Ago
Tidied up tess
4 Years Ago
chaos
4 Years Ago
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4 Years Ago
4 Years Ago
Finalish big furnace main effect. Cleaned up older working files. Moved all fire atlases and meshes to a central effects/fire folder for re-use. Scene backup.
4 Years Ago
Meshing adjustments
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Delete unused ApexAIStorage folder leftover from the Apex purge
4 Years Ago
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4 Years Ago
excavator MonumentInfo bounds tweak
4 Years Ago
swamp_a, swamp_b, swamp_c MonumentInfo bounds fixes
4 Years Ago
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4 Years Ago
harbour bounds fix
4 Years Ago
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4 Years Ago
Gameplay WIP
4 Years Ago
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4 Years Ago
network++ save++
4 Years Ago
small lighthouse location
4 Years Ago
progress on grounds - road break up and vertex painting
4 Years Ago
Train fuel wagon LGF max 300->900 and min 100->400
4 Years Ago
Updated deer raw, cooked and burned icons
4 Years Ago
- Don't send the dealer's hidden card to the client at all until the end of the round - Widget shows dealer's score
4 Years Ago
Wrong icon
4 Years Ago
Icon sprite wasn't included in commit
4 Years Ago
A few fixes
4 Years Ago
Players can bust (value over 21). Round can end with only one player left.
4 Years Ago
Stand/Hit actions
4 Years Ago
Progress bar when smelting items, new burning icon for items
4 Years Ago
Fixed All In not working
4 Years Ago
Add support for going all-in. WIP basic actions and turns.
4 Years Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
4 Years Ago
Calculate score for player's cards and show it in the UI
4 Years Ago
Paddle viewmodel - Fixed bug with vm vanishing during attack anim - Added admire anim & hooked up in animator
4 Years Ago
Debris building blocker now immune to explosive damage - Often destroyed in follow-up rocket hit allowing rapid repairs
4 Years Ago
4 Years Ago
merge from main
4 Years Ago
Cook all slots at once rather than the 1st slot, then the 2nd slot, etc