138,088 Commits over 4,324 Days - 1.33cph!

9 Months Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
9 Months Ago
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9 Months Ago
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9 Months Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
9 Months Ago
9 Months Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
9 Months Ago
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9 Months Ago
small sails deployable blockout and preliminary blendshape work for testing
9 Months Ago
filters styling
9 Months Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
9 Months Ago
Server List design
9 Months Ago
merge from vclouds
9 Months Ago
performance tweaks, block sun by clouds in reflection probe
9 Months Ago
Reduced speed of fade to black(ish)
9 Months Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
9 Months Ago
merge from main
9 Months Ago
Merge from junkpile_bush_los
9 Months Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
9 Months Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
10 Months Ago
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10 Months Ago
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10 Months Ago
Fixed F7 report UI again, restored input field settings
10 Months Ago
Scientist RHIB blockout
10 Months Ago
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10 Months Ago
Fixed wicker_barrel.corpse gibs missing script warning on warnup
10 Months Ago
merge from qol_crosshair_interaction
10 Months Ago
storage_monitor_rotate_fix -> main
10 Months Ago
Change client rotate method to also check for storage monitor
10 Months Ago
Added interaction crosshair mode setting in the option menu
10 Months Ago
Updated Jungle berry biome types
10 Months Ago
Can't rotate the TC if a storage monitor is attached
10 Months Ago
vending_machine_storagemonitor_rotate_fix -> main
10 Months Ago
Don't allow Vending Machine rotation if the storage monitor is attached (breaks wire connections)
10 Months Ago
storage_monitor_container_io_rewrite -> main
10 Months Ago
Small layout tweaks Fixed the offcentered 'open_door' icon
10 Months Ago
Added support for Container IO to Storage Monitor Resolves issues of storage monitor not working correctly with the new Vending Machines
10 Months Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess.FindComponents is now using GetComponentsInChildren With profiler, this ended up 2x faster than old way (lighthouse monument goes from 96ms to 46ms) Tests: used old code inline to validate outputs of new code
10 Months Ago
Cherrypick(hackweek_procgen_async) Optim: PrefabPreProcess - replace GetComponent with TryGetComponent Those are cheaper since they do less allocations and text formatting. Saves ~35s (but new flow is still slower). Tests: ran procgen with early out
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Added lookattooltip.crosshairMode convar to change the interaction crosshair visuals 0 = default 1 = no texts 2 = no texts, no icon https://files.facepunch.com/Flavien/default.png https://files.facepunch.com/Flavien/1.png https://files.facepunch.com/Flavien/2.png
10 Months Ago
merge from main
10 Months Ago
boomerang_hand_up_fix -> main
10 Months Ago
main -> syncvars
10 Months Ago
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10 Months Ago
network++