138,462 Commits over 4,324 Days - 1.33cph!

1 Year Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
1 Year Ago
Refactor how the premium tag is added
1 Year Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
1 Year Ago
Merge from main
1 Year Ago
Fixed kickall command using the second argument instead of the first for the kick reason
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
1 Year Ago
Cooking workbench physic materials
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
1 Year Ago
bee grenade sounds bee swarm & hive sounds
1 Year Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
1 Year Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
1 Year Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
1 Year Ago
Pies cooking animation
1 Year Ago
Bread cooking visuals Loaf gradually inflates while cooking
1 Year Ago
Breaks on contact instead of bouncing off walls with a timer.
1 Year Ago
Grenade impact FX
1 Year Ago
Merge from shield_repair_fix
1 Year Ago
Merge from prim_rust+_shop_fix
1 Year Ago
Client compile fix
1 Year Ago
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
1 Year Ago
Merge from minicrossbow_sight_fix
1 Year Ago
Merge from crafting_update
1 Year Ago
Apply extra sunlight
1 Year Ago
Merge from cookingv2
1 Year Ago
Added new harvesting tea - increases resources from harvesting corpses by 50%
1 Year Ago
Kettle when preparing teas
1 Year Ago
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75% Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
1 Year Ago
Cooking visuals for all meats
1 Year Ago
Updated Bee Grenade GIB FBX to have centered orginis
1 Year Ago
merge from crafting_update
1 Year Ago
Added cooked human and cooked horse recipe to cooking workbench
1 Year Ago
Cooking visuals for all pies
1 Year Ago
LOD tweaks
1 Year Ago
Cooking workbench cooking visuals Apple pie setup
1 Year Ago
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1 Year Ago
Reworked deployed and worldmodel so that it looks like the viewmodel.
1 Year Ago
merge from fix_camper_map_marker_unclaim -> main
1 Year Ago
Fix camper not removing map marker when bed is cleared for up to 15 seconds
1 Year Ago
Check if accounts have premium status when connecting to servers
1 Year Ago
merge from main
1 Year Ago
more changes
1 Year Ago
created special CC materials for pies when cooking
1 Year Ago
Adding raw food on top of a cooked food slot will now replace it correctly
1 Year Ago
merge from more-terrainblend-support
1 Year Ago
merge from item_ownership -> crafting_update
1 Year Ago
Fix give command not setting item ownership
1 Year Ago
Set item ownership from the player deploying it when placing stackable items - fixes industrial crafters not having an owner to assign items to
1 Year Ago
Fixed AR2 spamming 3rd person reload sound when no ammo Unhide sv_maxspeed Added some internal/hidden inputs to npc_rollermine in the FGD Holdtype & player animations for Bugbait Also removed some clientside weapon stubs for non existent weapons Citizen Suitcase/Package, Annabelle/Alyxgun holdtypes Added trigger_tonemap Doesn't work yet, due to network compatibility env_tonemap_controller Master flag will also be supported