reporust_rebootcancel

111,298 Commits over 3,928 Days - 1.18cph!

10 Years Ago
▆▇▋▌ ▊▊▍▅▊▇
10 Years Ago
▋▊█▄▅ ▉▇ ▊▋
10 Years Ago
▆▍▅▆▉▇▌ ▅▌▄▋▊▍▋▋▋▄ ▅█▊▅▋ ▌▉ ▉▍▊▆█▆▍
10 Years Ago
players no longer bleed Kool-Aid (ie. made the blood color darker/realistic)
10 Years Ago
▇▅▍▄▇▌ ▊▆▇
10 Years Ago
Removed some debug code from deferred decals Added blood decal to DeferredDecals scene (something is fishy)
10 Years Ago
viewmodel+worldmodel for melee weapons ( sword / hatchet ) sound fx for sword / hatchet fixed some errors with the anim controllers for the salvaged axe / icepick
10 Years Ago
merge from main/rainsurfaceambience
10 Years Ago
merge from main
10 Years Ago
Rain surface ambience system Wood and metal rain surface ambience sounds Lower ambience volume when the camera is inside
10 Years Ago
TerrainPath keeps a list of spawned monuments (cc Helk)
10 Years Ago
First version of a deferred decal system Converted bullet decals to the new system (better performance during intense gunfights)
10 Years Ago
Added optimized SESSAO shader to variants
10 Years Ago
First pass optimizing SESSAO; now 60% faster on D500 at 1440p
10 Years Ago
▌▉▇▋ ▇▅█▆▄▊▌ ▍▌▆ ▍▍▍▆▅▋▉▅
10 Years Ago
survey charge
10 Years Ago
▉▊▆▆█▆▊▋ ▍▆▄▇▊ ▍/▌
10 Years Ago
finished all of the 3rd person crouched turn in place animations added 3rd person animation for when the player steps on a bear trap added sound / fx for beartrap player stuck anim.
10 Years Ago
Disabling PVT when shader lod or terrain quality are low enough
10 Years Ago
Named some command buffers; profiling stuff
10 Years Ago
Optimized NaturalBloomAndDirtyLens using low precision/bw encoded scratch buffers; 2x faster in both quality modes on d500 @ 2560x1440; perceptually identical Updated Main Camera prefab
10 Years Ago
GamePhysics now also verifies enabled state of collider (in case collider was disabled after the most recent LateUpdate) GameTrace causes less GC load and uses GamePhysics as its backend
10 Years Ago
Fixed tool cupboard deployment guide rotation
10 Years Ago
Fixed research table being offset realtive to its placement guide
10 Years Ago
Subtracting that bloom effect toggle
10 Years Ago
▇▊▅▍▅ ▄▆▆▄▉▉
10 Years Ago
█▆▉▇▄▌▅ ▆▇▆▄▆▊▋'▅ ▆▌▇▌▌ ▄▉▉▊▊ ▇██▌▅▅▄
10 Years Ago
Fixed bloom and lens dirt effect still running when disabled in effects UI Switched to low res buffer in eye adaptation effect (halved time on my D500); updated Main Camera prefab Made wetnes underwater spec occlusion fadeout more aggressive
10 Years Ago
█▋▌▋ ▍▉▄▆▉▄█▋
10 Years Ago
▄▄▉▍███▋▊ ▇▆▉▋▇▆ ▄▅▆▍ ▍█▆ ▄▋▍▆▍, ▇▊▉▆▌▌▍ ▄▍▊▍▅▇
10 Years Ago
▉▇▆▅▌ ▇▍▆▋▋▍▇ █▌▍▋▉▌▍▇▉ ▉▆▄ ▄▍▌ ▍▍▇▉▅▆▍
10 Years Ago
Fixed "Dimensions of color surface does not match dimensions of depth surface" error when resizing viewport
10 Years Ago
Minor CraggyIsland fixes
10 Years Ago
Fixed cave triggers not existing serverside
10 Years Ago
Fixed some code that set Random.seed without reverting it (this probably doesn't matter at all, but it helps me sleep at night)
10 Years Ago
Added test cave to CraggyIsland Cliff topology blocks grass again (!)
10 Years Ago
lowered sandbags barricade
10 Years Ago
█▇▅▌▉▅▉▌ ▍▄█▊▅▋▌▇ ▊▇█ ▍▌▊▅▄ ▊▌██▊▄ ▌▊▅█, ▇▋▉▆ ▆▉▉▅ █▌▄▅▍, ▇▉▊▅▅▌▌▋▋▆ ▅ ▅▊▋▄▆▌▅ ▌█▋▇▅▋█▅
10 Years Ago
▄█▄▇▋ ▆▊▇▋▉
10 Years Ago
▉▋▋▉ ▅▅▅▌
10 Years Ago
Tweaked arid biome rock texture splat tint
10 Years Ago
Fixed various issues with construction placement inside caves and on terrain blended rocks Added GamePhysics class (physics wrapper with custom hit verification for things like terrain collider carving)
10 Years Ago
debris collides with world
10 Years Ago
landmines placed on ores now detonate when it's shape changes
10 Years Ago
World view models for the 6 new melee weapons.
10 Years Ago
Moved all decor on the terrain layer to the world layer (terrain layer no longer required for grass to grow on them) Static flag cleanup
10 Years Ago
Tagged a number of deprecated entities as deprecated (remove with next network++)
10 Years Ago
Don't spawn any static, non-gatherable entities like bushes via the population spawn handler (!)
10 Years Ago
Only spawn entities in world setup if server
10 Years Ago
Barricade LOD tweaks