128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                [D11] Fixes for the buildable LODS
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added compression on save game files since these will be downloaded by the clients now
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ensure entities not present in save game files are always sent to clients
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Buildables LOD scripts + distances
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added some routines to clean up unneeded stuff
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Stripped TMP StyleSheet BullSheet
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Changed LOD system on 65 core buildable objects
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] First pass of crafting screen changes and optimizations, Created blueprintinformation panel and altered generic information
 
                
                
                
                
                
             
         
        
            
            
            
                
                Strip TextMeshPro sprite bullshit
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Replaced LOD group script and adjusted pop-in distances + replaced vertex LOD shader with lit version
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sphere tank profile & scene
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Applied a random diffusion profile to overgrowth.mat because the neon green was breaking my brain
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removing unused meshes/materials/textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] Update SaveData plugin to PS4 SDK6.5 - fixed not enough space dialog amount required (TRC 4099)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated cargoship prefab LODs, fixed some Mast material assignments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cargo ship crew building and antena baked LODs
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed backend text showing on reporting flow/kick popups.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed being able to report "low latency" as a server problem.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added some more conversion routines.
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Sat dish scene & s2p
Nixed deprecated script from mercury ceilings.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added support for MeshCull conversion.
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Adjusted filter settings on Compass textures. Fixed null reference in UIHUD when adjusting hud scale.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Gas station new volume style
 
                
                
                
                
                
             
         
        
            
            
            
                
                Menu options to create Rust.UI prefabs
Remove menu options for creating Unity.UI text based components
Remove menu options for creating TMP text based components
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Map no longer allows input while popups are visible.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Added RectTransformEx
Added VectorEx functions
Added BoundsEx functions
Added SingletonComponent.InitializeSingletons( go )
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adjust vehicle lift length
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move DestroyAllChildren to Facepunch.UnityEngine
 
                
                
                
                
                
             
         
        
            
            
            
                
                Move ColorEx to Facepunch.UnityEngine
 
                
                
                
                
                
             
         
        
            
            
            
                
                Deleted unused duplicate SingletonComponent
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Rust.Localization module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Moving Filesystem class to Filesystem module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed several issues with adding and removing modules
 
                
                
                
                
                
             
         
        
            
            
            
                
                [D11] [XBOX] Fixed missing interface implementation.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Water treatment volumes & fixes.
S2P
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Fixed dummy slot items not being added
 
                
                
                
                
                
             
         
        
            
            
            
                
                Correctly end vehicle module UI editing when player closes it
 
                
                
                
                
                
             
         
        
            
            
            
                
                Vehicle modules show up in the editing UI