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113,802 Commits over 3,959 Days - 1.20cph!

8 Years Ago
Removed pointless distance check from PlayerModel.cs SpineIK (just use net distance)
8 Years Ago
Fixed yuge wood worldmodel
8 Years Ago
Fixed bulge around junkpiles
8 Years Ago
static doors remaining doors version
8 Years Ago
Walkway LOD distances
8 Years Ago
Plenty of bugfixing
8 Years Ago
loot spawns end
8 Years Ago
Removed individual barrels from roadside as they tend to block junkpile spawn positions
8 Years Ago
Rocket scaffolding. Increased texel density. Moved pivot closer to the object.
8 Years Ago
CraggyIsland has some roadside topology
8 Years Ago
loot placement backup
8 Years Ago
Added stair collision to rocket factory roof
8 Years Ago
Fixed ladders inside warehouses
8 Years Ago
static unopenable doors now have a keylock on display as a visual cue that the door is locked
8 Years Ago
rocket_crane lifts have no roof to avoid colliding/entering the top machinery box
8 Years Ago
rocket_crane_cage text decals removed
8 Years Ago
hobo barrel model/LODs
8 Years Ago
launch site loot spawn setup added a dozen hobo barrels to launch site
8 Years Ago
Song tweaks Fix previously scheduled clips fading out instead of canceling playback if intensity reduces before they play
8 Years Ago
fixed missing bonus/change effect on cave ores
8 Years Ago
vending machine perf
8 Years Ago
vending machines display their available contents on the minimap fixed instock exploit
8 Years Ago
added static hobo barrel added hobo barrel to lighthouse fixed cave ores being oldschool removed debug.log from gibbable
8 Years Ago
Potential fix for fucked up world gen Network++ Save++
8 Years Ago
barrel sounds
8 Years Ago
fixed invisible barrels near sphere tank
8 Years Ago
Merge from save146
8 Years Ago
Testable Hapis
8 Years Ago
New lift prefabs Updated manifest
8 Years Ago
Merge from main
8 Years Ago
This changed
8 Years Ago
Updated manifest file Potential lift fix
8 Years Ago
fixed bug with players not showing their correct spine orientation at short distances
8 Years Ago
Updated spawn prefabs (some stuff for Barren and some reordering)
8 Years Ago
Removing some old unused prefabs
8 Years Ago
viewmodel organisation - clean export for medical syringe
8 Years Ago
Fixed rocket factory tower lod distance
8 Years Ago
Network++ Save++
8 Years Ago
this one slipped through commits
8 Years Ago
Lift colider fix Launch site Scene2Prefab
8 Years Ago
More aggressive lods on rocket factory objects and walkways
8 Years Ago
chunkier barrel hit sound barrel gib effect pickup items play a sound instead of moving to inventory silently gibs have an 'explode' option to push them away from the source object
8 Years Ago
lifts were missing a decal renderer script
8 Years Ago
Driftwood can be gathered
8 Years Ago
Removing greybox models left from prototyping time
8 Years Ago
mtl fix on old train crane added grass displacement to Trash-pile-1 otherwise lost in grass
8 Years Ago
Lifts / roofless variants
8 Years Ago
driftwood material tweaks
8 Years Ago
Merge from main
8 Years Ago
Cherry picking 21442 and 21443 Adjusted temperate biome ore distribution (50% stone, 25% metal, 25% sulfur instead of 33% each)