reporust_rebootcancel

112,484 Commits over 3,928 Days - 1.19cph!

8 Months Ago
Fixed random letter in file
8 Months Ago
Fixed vendor alignment Made alignment work with steering instead
8 Months Ago
Subtract accidental merge of monument_scenes to main instead of aux2
8 Months Ago
Merge from monument_scenes -> aux2
8 Months Ago
Fix remapped scene prefabs being warmed up
8 Months Ago
Merge main -> travelling_vendor
8 Months Ago
Fix client compile in editor (SceneToPrefab.GetOrCreateFolder doesn't exist in CLIENT mode)
8 Months Ago
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8 Months Ago
Raised charms to prevent clipping with hand
8 Months Ago
Merge from monument_scenes -> aux2
8 Months Ago
Update old rig scenes
8 Months Ago
Fix S2S not adding tags to monuments with their MonumentInfo not on root level
8 Months Ago
Merge from main -> monument_scenes
8 Months Ago
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8 Months Ago
merge from analytics_profile_servermgr -> main
8 Months Ago
Add profiling to following methods & include in runtime profiling data - ServerMgr.Update() - Net.sv.Cycle() - Physics.SyncTransforms() - CompanionServer.Tick() - BasePlayer.ServerCycle()
8 Months Ago
Roadside monument road adjustment improvements
8 Months Ago
merge from fix_server_profiling_lag_spike -> main
8 Months Ago
Fix RPC lag spikes not including server id
8 Months Ago
Pull over does appropriate checks either side Ensure waiting on pullover is consistent Additional safety checks whilst aligning Entity info on death by vendor
8 Months Ago
Setup Vintage Wooden Furniture Folders Added Vintage Wood Material and Textrues Added and Setup Round Table Prop Prefab
8 Months Ago
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8 Months Ago
Update line anchor using jobs
8 Months Ago
merge from main
8 Months Ago
added simple pid implementation for controlling orientation when steering - needs more tuning
8 Months Ago
Vendor clientside stuff: - basic steering - basic wheel rotation
8 Months Ago
Merge main
8 Months Ago
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8 Months Ago
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8 Months Ago
storage building large progress - interior lowered kargo decal alpha intensity to mix better with underlaying surfaces
8 Months Ago
merge from creative_mode
8 Months Ago
merge from ocean_trace_fix
8 Months Ago
▌▆▄▇▅ ▆ ▉█▄▉█ ▉█ ▉▇▆ ▆▆█▄▆▇ ▅▉ ▋▍▄▉█ █▍▋▄ ▅▅▅ ▊▄ ▋▉▆▅█▄▌▌ ▊▌ ▅▇▆ ▊▄▌▇ ▉▄▉▊, ▆▆▍ ▍▉ ▊ ▋ ▉▆▇'▆ ▉▅▉ ▍▋▄▍▄▊ ▌▆▅█▅▅▆ ▊▅▌▊ ▄▅█▉ ▆ ▆▅▍█▅ ▇▇ █ ▍▌▅▅ ▄▄▆▊▄ ▌▋▍▄ ▉▌ ▇▇▄▇█ ▋▅▇ ▋▄▊▉▍▍▊▉
8 Months Ago
Merge from cuffs main
8 Months Ago
Merge from main
8 Months Ago
Handcuffs will now appear correctly on spawned players
8 Months Ago
Push direction calc change
8 Months Ago
player update. 3p kayak anims set to loop
8 Months Ago
merged main into wire_slacking/optimisations
8 Months Ago
merge from demorecorder_ui_improvements
8 Months Ago
Code cleanup
8 Months Ago
Reapplying 98635 after merging GameUI.Hud.prefab
8 Months Ago
Merge from hood_and_cuffs main
8 Months Ago
Pushing a handcuffed player dismounts them
8 Months Ago
merged main into demorecorder_ui_improvements
8 Months Ago
Minor UI tweaks
8 Months Ago
network++
8 Months Ago
merge from hood_and_cuffs
8 Months Ago
merged main into demorecorder_ui_improvements
8 Months Ago
Added a checkbox option to the recorder UI to auto fill demo names - If enabled, set to the last recorded demo name - If the name contained a number at the end, increment it by 1