reporust_rebootcancel

113,250 Commits over 3,959 Days - 1.19cph!

10 Months Ago
Fixed promote button not working if player wasn't looking at the player they were promoting (now uses new promote_id convar)
10 Months Ago
Reduced dropped item friction a small amount so they're not so absolutely set on never sliding. Using 0.9/0.95 instead of 1, and using Average instead of Maximum for friction. Bounce settings unchanged.
10 Months Ago
Switched attack heli and minicopter from Continuous Dynamic to Continuous Speculative collision. Seems to behave better with dropped items (which also use speculative)
10 Months Ago
Attack heli collider edit
10 Months Ago
Impact cleanup
10 Months Ago
Layout fixes
10 Months Ago
Hide the bullet in the magazine if the player has one bullet loaded
10 Months Ago
Final tweaks
10 Months Ago
Conversation screen styling updates
10 Months Ago
S2P bandit town, fixes missing misison marker Remove mission/vending icon resizing due to proximity and just make a new toggle for showing missions
10 Months Ago
▆▋▍█▄▊▋ ▅▊ ▋▅▍▆ ▊▉█▉▄█▉▄▌▊▍ ▅▄▍▄▆▆ ▆▅ ▊▊▋ ▅▄▄▄▅▉▄▋ ▄▋▋▋ ▍▋▌▍▍ ▅▊▋▇ - ▄▍▆▄ ▊▊▌█ ▉▄▆▉▍▇ ▇█▄▇▍▍▅▉▆ █▆▄▆ █▇▇▍▄▍▇▅▄ ▌▍ █ ▍▆▇▉▊█ (▅▄█) ██▌▌▋ ▋▆█▋ ▋▌▊█▇▅ ▅▅▆▊▉ ▆▇▊▄▌ ▍▋▌▄ ▉▄▅▍▌▍ ▍█▅▆▅ (▄▊▆) ▄▅▌▉▌ ▆▇▉▆ ██▅▅▋ ▌▍▋▄ ██▆▋▊▊ ▉█▅▋▍▍▉█▉ ▄▊▌▄█ ▍▊▊▍▋▊ █▊▋▅▉▅█▅▊ ▆▄▆█▅
10 Months Ago
Disable temp fix in unity 2021 that got rid of UI pooling for lists >1000 elements
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Merged doorcontroller_mergefix into main
10 Months Ago
Fixed NRE when clearing wire connections
10 Months Ago
Automatically refresh clan data occcaisionally so the server doesn't send very old info if all that changed was the score Updated FP.Nexus to expose refresh method
10 Months Ago
Prevent wall from being rotated when an explosive is attached to it (grenade, satchel, c4) https://files.facepunch.com/jakerich/LNQthAh9I0tju90N/u5THoZxmUFpVoSSX.mp4
10 Months Ago
Allow random move point usage as fallback
10 Months Ago
Support old uncompressed tags alongside newer compressed tags
10 Months Ago
player update. exported/set up 3p hmlmg weapon anim set
10 Months Ago
Fixed problem with monument crashing when there are no monuments in the map Increased danger zone size Flee positions have set height now
10 Months Ago
Fix nexus.transfer command incorrectly transferrying the ferry with you if you're standing on it Fix transfer triggers near islands being able to transfer things parented to ferries Fix transferring entities with a parent set incorrectly including the parent entity in the transfer
10 Months Ago
Patched issue where heli could go and orbit a random zone far away for no reason
10 Months Ago
April 18th - Skins and scene changes
10 Months Ago
Pooling
10 Months Ago
Tesla Coils and Igniters no longer take damage when picked up
10 Months Ago
Merged doorcontroller_mergefix into main
10 Months Ago
Merge from favorites_fixes
10 Months Ago
Re-applied stone and wood gates changes
10 Months Ago
compile fix
10 Months Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
10 Months Ago
Fix storage adapters not able to be picked up when holding hammer
10 Months Ago
Way less liberal with the no go zone nearest edge calculation
10 Months Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
10 Months Ago
merge from patrol_heli_floor_clip
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from RF_craftingcosts
10 Months Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
10 Months Ago
Increase RF frequency range from 4 to 6 digits
10 Months Ago
Swapped heli death detection to an overlap sphere centered on its transform
10 Months Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
10 Months Ago
Merge monument crash
10 Months Ago
Merge main
10 Months Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
10 Months Ago
Fixed animator hasAmmo param not getting populated
10 Months Ago
Cherry picking various changes from client_server_fields (fixes various serialization layout compile errors)
10 Months Ago
Merge from gate_serialisation_fix