reporust_rebootcancel

144,159 Commits over 4,413 Days - 1.36cph!

12 Months Ago
Remove editor menu item - doesnt work well with il post processor (as expected)
12 Months Ago
Make stop watch static. Add editor menu item to show weaving performance information (time taken to weave etc)
12 Months Ago
Prevent scientist's eyes from staying at their standing height when they are crouching, potentially allowing them to see what's going on above their cover without peeking
12 Months Ago
- Fix scientists being able to see through some covers (pallets, pipe piles) - Better line of sight debugging
12 Months Ago
created new em_cold material for industrial wall light white (em_cold_dlc) and upped emissive from 2.3 to 3.3
12 Months Ago
Cleanup, and more server defines checks
12 Months Ago
Hooked up the sphere and capsule mesh to the SpatialEnvironmentVolumePass component on the Main Camera prefab
12 Months Ago
spotlight_cleanup
12 Months Ago
Merge from main
12 Months Ago
Security Spotlight blockout update
12 Months Ago
Fix new scientists not being able to open doors
12 Months Ago
Fixed the ambient lighting when painting on signs at night
12 Months Ago
Add some randomness to the way scientist sample candidate positions, so that they don't pick the same too often, or multiple scientists don't pick the same
12 Months Ago
metabolism_compile_fix -> main
12 Months Ago
Compile fix
12 Months Ago
Client compile fixes
12 Months Ago
player_metabolism_tick_accuracy -> main
12 Months Ago
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12 Months Ago
syncvar_demo_fix -> main
12 Months Ago
shallow_water_slowmotion -> main
12 Months Ago
chippy_repair -> main
12 Months Ago
sleeping_bag_offcentre -> main
12 Months Ago
Store progress, started featured tab
12 Months Ago
Merge from naval update
12 Months Ago
Merge from main
12 Months Ago
Committing changes to update branch
12 Months Ago
Steam inventory refresh button fix
12 Months Ago
inreased culling distance of supermarket shelves
12 Months Ago
fixed gaps in small oilrig structure top model and collider
12 Months Ago
locker open lod1 shelves fix
12 Months Ago
fixed flickering from env volume in gas station garage
12 Months Ago
portacabin 600x900 env volume tweak to prevent flickering
12 Months Ago
fixed sewer volume clipping in water treatment
12 Months Ago
fixed flickering from env volume in oilrig computer room
12 Months Ago
large oilrig env volumes slightly brighter
12 Months Ago
Fixed delivery drones sometimes not making it to their destination
12 Months Ago
Disabling graphics jobs on Mac builds
12 Months Ago
Compile fix again
12 Months Ago
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12 Months Ago
Store fixes and tweaks, checkout flow
12 Months Ago
Compile fixes
12 Months Ago
merge from climate_volume_blending_fix
12 Months Ago
merge from main
12 Months Ago
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12 Months Ago
12 Months Ago
Reduce odds of re-hiding after peeking
12 Months Ago
Reduce odds of flanking
12 Months Ago
Improve and simplify flanking pathfinding
12 Months Ago
Don't allow partial paths when flanking
12 Months Ago
- Make flanking route filtering more lenient as it was discarding some good ones - Attempt to fix scientist bugging out when hiding