reporust_rebootcancel

137,201 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Loading screen no longer steals the cursor
1 Year Ago
Social text supports up to 3 digits again
1 Year Ago
Cleaned up 'connecting' and 'disconnecting' messages in the new menu Wired up our toast in all the locations the previous toast was wired up Gives us access to all the regular kick and error messages we had before
1 Year Ago
Setting up m39 anims, entity and override controller
1 Year Ago
merge from main
1 Year Ago
Adding a favourite forces the favourites tab to refresh
1 Year Ago
Allow 'clear all' notifications to hide global notifications as well Persitent data storage for the menu via a json list Only allow global notifications to be permanently cleared Try and reuse ids Add to Bootstrap
1 Year Ago
Add CollateTrainTracks procedural component so the train tracks work
1 Year Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
1 Year Ago
merge from new_menu
1 Year Ago
Restored store search tab
1 Year Ago
Patch info styling
1 Year Ago
Setting up 3p L96 anims, entity and override controller
1 Year Ago
Steam inventory screen search bar Fixed delete twitch drop modal not deleting anything Fixed loading thingy sorting on skin viewer
1 Year Ago
Get foliage instancing working with tutorial by pushing terrain specific map data instead of using singleton, moved foliage cell height map sampling from CPU to GPU for compatibility with additional terrains, attach required tutorial terrain texture maps to material for use, and now store terrain position and scale on meshroot.
1 Year Ago
Style Quick join
1 Year Ago
Tech tree window correctly reinitalises after a code change
1 Year Ago
Fixed the tech tree toolbar moving down every time we enter/exit play mode
1 Year Ago
Remove nextID field from TechTreeData, just evaluate when needed (it's editor only anyway)
1 Year Ago
Merge from tech_editor_improvements (Hardcore specific tech trees + layout fixes for all other tech trees)
1 Year Ago
Compile fix
1 Year Ago
S2P bandit, outpost and large oil rig for hardcore tech trees
1 Year Ago
Added new T0, T2 and T3 hardcore tech trees, identical to vanilla but without guns Added ability for a game mode to gate access to a tech tree
1 Year Ago
T2 primitive and T3 vanilla
1 Year Ago
Update T2 and T1 Primitive
1 Year Ago
Baseline for tech tree editor tool improvements No longer needs to be opened/reopened when going in and out of play mode Implements a snapping system to easily lay out items, grid is slightly skewed in-game for better visual flow Applied new layout on IO and T1 tree
1 Year Ago
merge from main
Rin
1 Year Ago
Minor biome changes
1 Year Ago
Merge from trimmed_asset_warmup/scene_warmup
1 Year Ago
Fix player models not being removed from the instance list when disconnecting from servers
1 Year Ago
Phrases
1 Year Ago
merge from new_menu
1 Year Ago
Store localization
1 Year Ago
Steam inventory and workshop screens localization
1 Year Ago
Scene now has scrollview populating with a button for every viewmodel in the game with an OnPressed event. Adjusted styling
1 Year Ago
Settings: - Localization tidying, added new tooltips and fixed some typos - Renamed Texture Mipmaps -> Texture Quality - Medium graphics preset use full resolution textures instead of half
1 Year Ago
Phrase property drawer fixes, added a revert button and RustText support
Rin
1 Year Ago
Added varied crate spawner grid
Rin
1 Year Ago
Restoring more Craggy Island features
1 Year Ago
merge from new_menu
1 Year Ago
Fixed remaining Application.isPlaying using the wrong namespace
1 Year Ago
Restored FPS slider behaviour, show "unlimited" when set to 0
1 Year Ago
merge from new_menu
1 Year Ago
Fire store init NRE
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from phrase_applybutton
1 Year Ago
Added a button on the phrase property drower to apply edit directly into the json without having to rebuild the whole thing for 5min
1 Year Ago
Settings: - Fixed submesh issue on the tooltips when switching language - Crowdin URL clickable - Updated some tooltips
1 Year Ago
Add -> TryAdd in BuriedItems