reporust_rebootcancel

139,551 Commits over 4,383 Days - 1.33cph!

1 Year Ago
Clean: variable rename Tests: none, trivial change
1 Year Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
1 Year Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
1 Year Ago
Add terrain occlusion culling to the instanced renderer (WIP)
1 Year Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
1 Year Ago
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1 Year Ago
Update rust editor loadout to be more representative
1 Year Ago
Fix log spam when croc charge fails
1 Year Ago
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1 Year Ago
merge from store-ui-2025-april
1 Year Ago
Prefabbed up vines kits made so far. Added to asset gym.
1 Year Ago
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1 Year Ago
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1 Year Ago
turned specular glare value down from 1.75 to 1.25
1 Year Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
1 Year Ago
merge from main
1 Year Ago
jungle power box prefabs, lods, collision and fixes
1 Year Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
1 Year Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Fixed corpses not spawning when killed by a non authed player
1 Year Ago
Retain item ownership after throwing and picking up the boomerang
1 Year Ago
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1 Year Ago
rug_deployment_fix -> main
1 Year Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
1 Year Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
1 Year Ago
Disabled ShowHealthInfo on towel corpses
1 Year Ago
Can now pickup bag and beds corpses, gives you the broken item
1 Year Ago
Fix release build
1 Year Ago
main -> rug_deployment_fix
1 Year Ago
Add frustum culling to the instanced calls
1 Year Ago
Cherry pick quality_level_squash
1 Year Ago
main -> Boomerang
1 Year Ago
main -> jungle_update
1 Year Ago
Vending Machine consumes the same amount of power as fridge
1 Year Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
1 Year Ago
Fixing some changed/broken settings on the new IO stuff
1 Year Ago
Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam
1 Year Ago
Fixed ContainerIOEntity not passing the argument loot panel over, was instead passing the hard coded loot panel
1 Year Ago
Improve crocodile twig destruction edge cases when multiple buildings blocks are connected
1 Year Ago
merge from main
1 Year Ago
- Fix slot issues (problems when swapping to an io entity) - Reset to correct allowed contents
1 Year Ago
First pass on crocodile breaking twig foundations
1 Year Ago
Vending machine now has a built in fridge - can be powered to prevent meat from spoiling
1 Year Ago
update item store text
1 Year Ago
merge from main
1 Year Ago
trawler ship, traversal solved using standard stairs prefabs we already have
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from main