reporust_rebootcancel

142,721 Commits over 4,413 Days - 1.35cph!

1 Year Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
1 Year Ago
Separating coco armour torso mesh and updating viewmodel prefabs
1 Year Ago
Setup options styling on main menu
1 Year Ago
Missed files
1 Year Ago
Tab system Wired up home and play Animation transitions
Rin
1 Year Ago
Updated inventory move sfx Added phys impact sfx (item pickup is no longer silent)
1 Year Ago
Merge from foliage_instancing
1 Year Ago
Fixed navigation architecture Setup Page system
1 Year Ago
Settings dropdown
1 Year Ago
* Restore damage tracking for command and instance buffers * Skip RemoveDestroyedMeshes() as it doesn't seem to be needed anymore and it was taking well over 3 ms
1 Year Ago
Add check for AsyncGPUReadback support
1 Year Ago
GenericSkin Overlay sub header and styling
1 Year Ago
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1 Year Ago
Settings menu search bar
1 Year Ago
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1 Year Ago
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1 Year Ago
Fixed a hole in tunnel.double.gate collision mesh
Rin
1 Year Ago
Updated inventory move sounds
1 Year Ago
Merge from directional_item_dropping
1 Year Ago
Removed large tower from Desert_Dwelling_double_A prefab to prevent cases of MLRS rocket collision in the military bases
1 Year Ago
Merge from ballista_disablelegs_fix
1 Year Ago
Also rebuild legs on dismount in case convar was turned on while mounted
1 Year Ago
Check for NRE
1 Year Ago
Added another painted ceiling for the wallpaper pack
1 Year Ago
underwater labs mesh volume models - removing 10cm down and 5cm up
1 Year Ago
Add blue light to store
1 Year Ago
Half Height Bamboo Shelf - Centered mesh, colliders and prefab more precisely
1 Year Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
1 Year Ago
cocoknight fbx update
1 Year Ago
New active/inactive scrollbar and dropdown for settings
1 Year Ago
Cocoknight gloves and torso WM and icon updates
1 Year Ago
Merge from spatially_aware_gentlemen_club
1 Year Ago
Codegen
1 Year Ago
Fixed Bamboo Wall Shelf position in prefab, was off center
1 Year Ago
Merge from main
1 Year Ago
S2P didn't commit first time
1 Year Ago
Fixed a gap in sewers of WTP S2P
1 Year Ago
Merge from main
1 Year Ago
Fix on destroy issue with foliage grid
1 Year Ago
Floor and Ceiling initial store setup
1 Year Ago
added blue light to industrial lights
1 Year Ago
Compile fixes
1 Year Ago
New item loot assets
1 Year Ago
Improve performance in the hierarchical culling job by reordering the culling tests by cost
1 Year Ago
Fix wrong index calculation in ArrayEx.RemoveAtNoResize()
1 Year Ago
Settings UI prefab variant setup Audio tab
1 Year Ago
Added directionalDropEnabled server convar. Cleanup.
1 Year Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
1 Year Ago
Experiment: Holding the directional drop key will drop items to the ground even when dropped over other inventory slots/ui, to make it easier to drop items with direction without needing to drag the icon all the way off the inventory. Tint item icon red and scale it down slightly when the directional drop key is held to make it clear the item is going to be dropped.
1 Year Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup