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137,511 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Chandelier - Moving chain material setup
1 Year Ago
merge from gpuinstancefix2
1 Year Ago
30 more gpu instancing fixes
1 Year Ago
Compile fix
1 Year Ago
merge from glowdetection_tool
1 Year Ago
Added support for multiple WearableEyeViewAdjustment components
1 Year Ago
Make heavy more resistant to bullets from the front, but their ammo/fuel backpack will explode and instakill them on hit
1 Year Ago
merge from glowdetection_tool
1 Year Ago
Compile fix
1 Year Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"
1 Year Ago
Udpating skinning for pilot hazmat
1 Year Ago
merge from main
1 Year Ago
merge from new_menu
1 Year Ago
Proper fix for the general tab scroll to section issue
1 Year Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
1 Year Ago
Fixed workshop skybox slider NRE
1 Year Ago
fix for world LR300 mesh under sights issue
1 Year Ago
merge from main
1 Year Ago
New item store tile tweaks
1 Year Ago
Cart button gets on top of opened modal and pages when its not empty
1 Year Ago
Manifest again
1 Year Ago
fix translate phrase placement in ServerMgr
1 Year Ago
1 Year Ago
Chandelier - added material, tweaked FBX properties
1 Year Ago
Merge from parent
1 Year Ago
Chandelier - Updated blockout mesh, added chain trim material
1 Year Ago
Manifest
1 Year Ago
UI fix after merge
1 Year Ago
updated player ejectorseat sitting pose
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Remove garbage allocations from calls to FindItemsByItemID
1 Year Ago
More static resets Added a command to debug trueshadow update groups
1 Year Ago
Skin viewer glow tweaks
1 Year Ago
HttpImage static fields reset
1 Year Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
1 Year Ago
Add a function to estimate memory usage to the batching system
1 Year Ago
Move EstimateMeshBytes to an extension.
1 Year Ago
merge from main
1 Year Ago
merge domain reload to main
1 Year Ago
merge from main to resolve conflicts
1 Year Ago
Allow drawing instances without making use of monster meshes.
1 Year Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
1 Year Ago
Fix piplights on hazmat codelock skin
1 Year Ago
Fix first person ice AK particles not being visible.
1 Year Ago
restore textures.3.bundle from cs126918
1 Year Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
1 Year Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
1 Year Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
1 Year Ago
Merge from fix_ammo_contents_bug