reporust_rebootcancel

145,781 Commits over 4,444 Days - 1.37cph!

12 Months Ago
Window closed by setting there canvas group alpha to 0 are now set as not pickable in the scene view in editor
12 Months Ago
snapping_fix -> main
12 Months Ago
Fix snapping not working on split client and server
12 Months Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
12 Months Ago
Added Updated Compass Viewmodel FBX
12 Months Ago
Optimise SH Baker into larger raycast batches, caching texture data, and SH occlusion sampling using parallel jobs. Handle cases where fbx does not have material assigned by searching local materials folder
12 Months Ago
Enabled mip maps on some store assets
12 Months Ago
Overlay page button progress bar
12 Months Ago
view model camera animation update
12 Months Ago
Merge from parent
12 Months Ago
phrases + coegen checks
12 Months Ago
merge from naval update
12 Months Ago
merge from main
12 Months Ago
backup trawler prefab
12 Months Ago
Fix asset scenes never finishing loading when running as server
12 Months Ago
Enable map in hardcore WIP bringing back fog of war, taking some parts from the old MapEntity class from 2016 (lol) Local fog generation working, map shader updated to work with canvas group alpha Position is offset for some reason, still investigating
12 Months Ago
snap_deployable_improvements -> main
12 Months Ago
Reduce how close you need to be to start corner snap Added summary Reduced cast origin a little Fixed bathtub planter corner snapping
12 Months Ago
snap_deployable_improvements -> main
12 Months Ago
Dont include the clientvar
12 Months Ago
CS0414 error fix
12 Months Ago
snap_deployable_improvements -> main
12 Months Ago
Compile errors
12 Months Ago
Remove debug file
12 Months Ago
Fix RestoreSceneManagerSetup being called with no scenes in batch builds
12 Months Ago
Reapply game mode changes
12 Months Ago
Set corner rotation to use the closer hit to the player
12 Months Ago
snapping_improvements -> main
12 Months Ago
Profiling
12 Months Ago
Snap to a deployable when you directly look at it (dont need to look at the ground or infront anymore) Fixed tracing issues with a client host
12 Months Ago
merge from party_system -> main
12 Months Ago
- Fixed ObjectDisposedException error when calling StopLogging. - Changed to using DontDestoryOnLoad() to ensure the logger is not destroyed and data is not lost when joining/leaving a server. - Can now call StopLogging during the countdown to cancel it. _ Removed timestamp from the logger as well as the "ms " after each data entry.
12 Months Ago
Merge from main (stomp local BaseGameMode changes, will need to reapply)
12 Months Ago
Server compile fixes
12 Months Ago
Fixed soundtrack dlc page errors
12 Months Ago
Store overlay page layout changes
12 Months Ago
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12 Months Ago
Merge from main
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
Change asset warmup to run directly on the assets loaded in asset scenes Wait for asset scenes to finish loading before running warmup, showi progress
12 Months Ago
Fix joining a server in a party causing certain teammates to show their name as "DEAD" instead of their real name
12 Months Ago
merge from main -> party_system
12 Months Ago
Sea moss tests
12 Months Ago
Hopefully fixes and improvements
12 Months Ago
Close opened page and modals when closing the store
12 Months Ago
M15 - fixed issues with barrel attachments not working in 1p and 3p
12 Months Ago
Close steam inventory opened modal when switching tab Code cleanup
12 Months Ago
DLC tab layout fixes Some localization bits
12 Months Ago
Close skin modal when switching store tab