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142,288 Commits over 4,413 Days - 1.34cph!

12 Months Ago
Explosives view model anim updates and added missing .viewmodel content
12 Months Ago
merge from convexmesh_warnings_fix
12 Months Ago
Missed one usage of ScrapHeliGibs_Part002
12 Months Ago
Show the building blocked preview on the vine tree
12 Months Ago
merge from inputfield_rtl_fix
12 Months Ago
Input field character limit pass
12 Months Ago
Pistol view model anim updates and added missing .viewmodel content
12 Months Ago
Added a 128 character limit to RustInput.Normal, so we don't have 0 char limit by default Restored smart alarm character limits
12 Months Ago
12 Months Ago
Merge from parent
12 Months Ago
Merge from main
12 Months Ago
1 Year Ago
Merge from main
1 Year Ago
merge from inputfield_rtl_fix
1 Year Ago
Use Arabic instead of Farsi when running FixRTL on text strings
1 Year Ago
Added new floor material, updated names to clarify which materials are placeholder
1 Year Ago
Bugfix: ContinuousProfiler - don't record Sync marks when paused for export - Based off 23b9590b commit This is last known bug - lib was still writing Sync marks for new frame, eventually leading to main thread buffer growth, which invalidated pointers during export. Test: soaked for almost 1hour with watchallocs - no more unrecognized reads on main thread
1 Year Ago
boomerang_distance_fix -> main
1 Year Ago
fixed some weird stretchy triangles in tree LODs
1 Year Ago
Schizolobium engine set up so now spawns jungle and is harvestable. Added third variant. Added collision meshes.
1 Year Ago
Updating the last few weapons missing from the list with view model camera animations
1 Year Ago
Changed the default value for the graphics.spatiallyawareenvironmentvolumes convar to true
1 Year Ago
Ran DoPrepare on advanced and pure crafting quality tea items (they were using the same item ID)
1 Year Ago
Fixed Boomerang combat log returning weird distance values
1 Year Ago
Merge from multi_flower_vending_sales
1 Year Ago
Set orchid, rose and sunflower amountType to Count instead of Genetics, allowing multiple to be sold in vending machines.
1 Year Ago
merge from hotreload_warning_fix
1 Year Ago
Another HotReloadSettingsObject warning fix attempt, only strip the class content instead of the whole file
1 Year Ago
Attempts to better filter what files are pushed for weaving Better Diagnostics Cleanup GenerateResult (Just generate pe and pdb output streams in method before writing to them)
1 Year Ago
merge from convexmesh_warnings_fix
1 Year Ago
Simplified scrap heli gibs collider meshes, fixes ScrapHeliGibs_Part002 and Part046 warnings
1 Year Ago
exit dialog
1 Year Ago
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1 Year Ago
"Old_Boat_GM" convex collider fix
1 Year Ago
Added a simpler patrol heli part02 collider, to fix the warning ''Couldn't create a Convex Mesh from source mesh 'patrol_helicopter_part02' within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.''
1 Year Ago
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1 Year Ago
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1 Year Ago
Track compute blocks instead of cells in wrapping grid update; fixes case where invalid cells were not being updated when moving in certain patterns, fix WrapIndex function for all cases
1 Year Ago
Merge from incapacitate_dart_changes
1 Year Ago
Merge: from main
1 Year Ago
Settings View
1 Year Ago
merge from jungle_update
1 Year Ago
Merge from treasure_mission_improvements
1 Year Ago
Added a 6h time limit to the ranch treasure hunt mission so players can't accept the mission, leave a server and the container stays there blocking a spot forever Added spots for the treasure to spawn at supermarket and gas station Added more spots for the treasure to spawn at water wells and lighthouse Reduced the minimum distance between blocked mission points (5m > 3m) to allow more density
1 Year Ago
Merge from container_parenting_fix
1 Year Ago
Revert RidableHorse prefab change
1 Year Ago
Compile fix, S2P again
1 Year Ago
Merge from save248/arm_support Rework the prefab changes S2P harbors
1 Year Ago
Applied the new ParticleSystemLightCull
1 Year Ago
Annoying merge fix 3/3