reporust_rebootcancel

138,491 Commits over 4,505 Days - 1.28cph!

1 Year Ago
merge from ui_mipmaps_fixes
1 Year Ago
Death screen icons fixes
1 Year Ago
Clean: SendEntityUpdates - refactor out SendEntitySnapshots Prepping for server occlusion unification Tests: none, simple change
1 Year Ago
merge from ddraw_menu_hide
1 Year Ago
Update: SendEntityUpdates - add parallel sending of snapshots It's incomplete, but now the similarities with OcclusionSendUpdates are more clear and can be unified. Also revelaed a bunch of concerns with ShouldNetworkTo and deferring to parent choice. Tests: 2p on Craggy with UsePlayerUpdateJobs 2. Observed animal desync, but weirdly it was still there after setting UsePlayerUpdateJobs 0 and reconnecting - will investigate later.
1 Year Ago
More icons tagged as UI mipmap group
1 Year Ago
Contact menu mugshots ignore mip maps limit
1 Year Ago
tugboat_rug_fix -> main
1 Year Ago
Removed mip maps generation on server map image
1 Year Ago
Removed mip maps generation on server image in the browser
1 Year Ago
Bugfix: OcclusionSendUpdates - fix up wrong last batch size calculation - also removed dead variables - removed FoundMain/Worker to SendAsSnapshotMain/Worker Tests: none, trivial changes
1 Year Ago
Loading screen images are ignoring mip map levels
1 Year Ago
broke mannequin even further by updating individual body part prefabs
1 Year Ago
merge from particlesystem_warnings_fix
1 Year Ago
Merge from changelog_fix
1 Year Ago
Merge from spraycan_toast
1 Year Ago
Merge from pickup_toasts
1 Year Ago
Update: SendEntityUpdates - plug in occlusion fast path - use-after-free bugfix Tests: 2p on Craggy with UsePlayerUpdateJobs 2
1 Year Ago
Merge from gamemodes_workbench_fix
1 Year Ago
clothing mannequin updated model and material
1 Year Ago
Tagged all icons to use the UI mipmap group
1 Year Ago
Merge from fix_uselegacyworkbenchinteraction
1 Year Ago
Added a new mipmap group for UI assets, unaffected by global mipmap limit
1 Year Ago
Fix convar server.uselegacyworkbenchinteraction
1 Year Ago
merge from new_menu2/pilotpack_storepage
1 Year Ago
merge from horse_grounded_fix
1 Year Ago
merge from richtext_off
1 Year Ago
Update store prefab too for tile videos
1 Year Ago
Add the pilot pack video media
1 Year Ago
merge from main
1 Year Ago
Fix workbench tech trees being wrong in softcore. Reverts previous change to vanilla gamemode, should no longer be neccessary. All gamemode tech trees should now be functioning correctly.
1 Year Ago
Extend SpecialPurposeCamera to optionally use material render pass instead of clear, and add new subtractive shader for displacement reduction over time instead of instantaneous
1 Year Ago
Searchlight static updates. Relevant monument scenes S2P.
1 Year Ago
Various changes to fix the LaserLight colours.
1 Year Ago
Ambient boost defaults.
1 Year Ago
merge from main
1 Year Ago
Fix servers in modded tab "randomly" not appearing in server browser
1 Year Ago
merge from twitch_feature_img
1 Year Ago
delete temp img
1 Year Ago
Added a dedicated home brewed 3 branded twitch feature img
1 Year Ago
merge from friends_fix
1 Year Ago
merge from reduce_store_hero_traffic
1 Year Ago
merge from /refresh_sorting_bug/community_prioritise_premium
1 Year Ago
merge from streamermode_respawn_fix
1 Year Ago
merge from batched_water_trace_topology_fix
1 Year Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
1 Year Ago
hide it when hiding cancel as well (not needed)
1 Year Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
1 Year Ago
merge from main
1 Year Ago
subtract 128316 fix_nametags_terrain_holes