130,363 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Fixed friend menu being considered opened all the time
                
                
                
                
             
         
        
            
            
            
                
                Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
                
                
                
                
             
         
        
            
            
            
                
                Stop Linq allocations on LootSpawn::EnsureFilterUpdated()
Stop Linq allocations in Client.Connection::DoClientConnected()
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from localization_improvements/fixes
                
                
                
                
             
         
        
            
            
            
                
                Stop allocations on ItemContainer::SetOnlyAllowedItems 
Micro optimisation
                
                
                
                
             
         
        
            
            
            
                
                Fixed conveyor filtering errors
                
                
                
                
             
         
        
            
            
            
                
                Optimise ItemManager::Initialize Linq Queries
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed empty tooltips NREing
                
                
                
                
             
         
        
            
            
            
                
                Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
                
                
                
                
             
         
        
            
            
            
                
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                Adding deployable rig anchor
                
                
                
                
             
         
        
            
            
            
                
                ▋▋▊▉▄▇ ▄▇▅-▅▉▅▇▊▌.▍▄▊▇ ▆▇█ ▇▋▅▌▌▉█▉▅.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Downloaded last translations
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from prefabmode_lighting_fixes
                
                
                
                
             
         
        
            
            
            
                
                Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
                
                
                
                
             
         
        
        
            
            
            
                
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                Fix wrong blendmode for new displacement clearing
                
                
                
                
             
         
        
        
            
            
            
                
                Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
                
                
                
                
             
         
        
            
            
            
                
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                merge from localization_improvements
                
                
                
                
             
         
        
            
            
            
                
                Better phrase conflicts detection
Fixed 5 conflicts
                
                
                
                
             
         
        
            
            
            
                
                Some phrase update fixes/clean up
                
                
                
                
             
         
        
            
            
            
                
                merge from localization_improvements
                
                
                
                
             
         
        
            
            
            
                
                Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
                
                
                
                
             
         
        
            
            
            
                
                Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying
Updated contexts
                
                
                
                
             
         
        
            
            
            
                
                merge from localization_improvements
                
                
                
                
             
         
        
        
            
            
            
                
                merge from localization_improvements
                
                
                
                
             
         
        
            
            
            
                
                Phrase contexts
Fixed invalid hebrew json
                
                
                
                
             
         
        
        
            
            
            
                
                Updated all phrases files, created the new ones for all languages with the existing translations
                
                
                
                
             
         
        
            
            
            
                
                Moved phrases declared in code out of engine.json into a seperate file named engine-generated.json, so its clearer that manual edits will be stomped
Phrases coming from engine-generated.json cannot be edited via the phrase drawer. The window shows the assembly, class and property they come from
                
                
                
                
             
         
        
            
            
            
                
                Refactored localization tools window, added steps drawer
                
                
                
                
             
         
        
            
            
            
                
                spotlight emissive level adjusted
                
                
                
                
             
         
        
            
            
            
                
                UI_ServerEntry loc fix again, added vanilla and fixed the fallback
                
                
                
                
             
         
        
            
            
            
                
                RustText code cleanup and comments
                
                
                
                
             
         
        
            
            
            
                
                Server browser and nucleus loc fixes