202,439 Commits over 4,171 Days - 2.02cph!

9 Years Ago
More api calls. Fixed some UI clunkyness.
9 Years Ago
3rd person animations for LR300 updated worldmodel LR300 with new animations
9 Years Ago
3rd person animations for Semi-Auto Rifle
9 Years Ago
semi_auto pistol 3rd person tweaks
9 Years Ago
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9 Years Ago
3rd person animations for mp5 updated worldmodel mp5 with new animations
9 Years Ago
tweaked positioning of mp5 worldmodel entity to sit better in player's hand
9 Years Ago
3rd person animations for m249 updated worldmodel m249 with new animations
9 Years Ago
3rd person animations for python + thompson updated worldmodel python + thompson with new animations
9 Years Ago
some tweaks to the 3rd person walk animations some tweaks to a bunch of 3rd person deploy / reload anims
9 Years Ago
bolt rifle / smg 3rd person anim tweaks; tweaked positioning of smg worldmodel
9 Years Ago
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9 Years Ago
tweaked the position of the holosight addon for the semi-auto rifle ( no more clipping into screen ) fixed pump shotgun so it actually uses the awesome fire sound that AlexR made fixed some synch issues with the bolt rifle 3rd person anims + worldmodel
9 Years Ago
Obstacle avoidance modifications
9 Years Ago
Changing doors to non-carving, so they'll block transit but can be pathed through.
9 Years Ago
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9 Years Ago
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9 Years Ago
More advanced checking for if we want to open a door.
9 Years Ago
AI give up when stuck (like against a door)
9 Years Ago
NPC count returned to normal.
9 Years Ago
AI merge, better door handling.
9 Years Ago
Few buildable icons (needs recropping)
9 Years Ago
Disabled squad health text
9 Years Ago
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9 Years Ago
FOR FUCK SAKE burner prefab disabling flamethrower
9 Years Ago
wip combat stuff
9 Years Ago
Senses Load Balancing WIP
9 Years Ago
'Updated' dx9sdk to February 2010 Removed use of old DirectShow API from Hammer Fixed hammer compilation issues
9 Years Ago
Burner attack
bot
9 Years Ago
Automated Windows Build #608
9 Years Ago
Added a 0.3 second delay to the end of attack co routine for burners before passing to damage routine
9 Years Ago
PlaceholderAttackView now does a very placeholder effectin all relevant tiles
9 Years Ago
squad editor unit buttons now show info cards when hovered
9 Years Ago
Merge from main
9 Years Ago
arc projectile / mortar
9 Years Ago
adding in ground clutter rocks to each hex
9 Years Ago
resaved max
9 Years Ago
9 Years Ago
Merged from main
9 Years Ago
Merge fixes
9 Years Ago
Merge fixes
9 Years Ago
fixed fbx unity warnings for world python & m249 models
9 Years Ago
mortar tweak
9 Years Ago
Mort / arc projectile attacks now show effect for damaged tiles
9 Years Ago
More granular time slicing for work on the main thread
9 Years Ago
Deleted old foxgloves_lods prefab
9 Years Ago
Added (probably fucked) steamworks folder
9 Years Ago
Commander health shakes a bit more
9 Years Ago
improved foxgloves LODs.
9 Years Ago
stone axe craft SFX