224,137 Commits over 3,684 Days - 2.54cph!

43 Days Ago
Prefab setup for the church
43 Days Ago
Add PostureMechanic.Default
43 Days Ago
Calculate posture damage separate from damage inflicted, so weapons can be better at breaking posture
43 Days Ago
Refactor Networking/Connection - fixes sbox-issues/issues/4676
43 Days Ago
Fixed ceiling lights being powerable using only 1 power instead of 2
43 Days Ago
Removed button active usage and power consumption
43 Days Ago
Fix a bunch of warnings
43 Days Ago
readme changes
43 Days Ago
Fixed large oilrig gas room roof being see through
43 Days Ago
deleted phantom elite crate from CraggyIsland following 94119
43 Days Ago
player update. set guitars and shovel bass entities to use spine 3 instead of spine 4
43 Days Ago
Fixed unpowered components draining batteries, much more common now that branches do not waste power anymore
43 Days Ago
player update. edited drumkit deployed entity so drum sticks are positioned in the hands correctly
43 Days Ago
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43 Days Ago
Add [RequireComponent] Postprocess components use [RequireComponent] https://files.facepunch.com/garry/436210e0-e5e0-44d2-86b5-3456d99bfa33.png
43 Days Ago
merge from cine_anims
43 Days Ago
merge from sense_purge
43 Days Ago
Prevent electrical branch from draining power when nothing is connected to its left side
43 Days Ago
player update. geiger counter entity edited so it is held correctly and its holdtype updated with latest idle pose
43 Days Ago
Move Json.Upgrader out of Sandbox,Game, have it filter by type Add GameResource.ResourceVersion Inject version into gameresource saves Change DeserializeToObject to use JsonNodes GameResources can define JsonUpgraders v1 upgraders for SceneFile and PrefabFile Add GameResource.LoadFromJson and use that anywhere we load a GameResource Fix PrefabFile upgrader doing nothing Fix tests, supply upgraders
43 Days Ago
Increase not-attacked timeout duration
43 Days Ago
ModelPanelnspector: smooth out rotation when mouse is released instead of freezing the model
43 Days Ago
player update. edited horse sitting pose so the hands do not clip into the saddle
43 Days Ago
Move NotesUI in front of everything that isn't the pause menu
43 Days Ago
GameManager -> Game, add our own GameManager, add GameManager.IsPaused
43 Days Ago
Codegen
43 Days Ago
Refactor NotesUI interaction, closing state is handled on the UI itself, instead of relying on interaction system (since the object might've moved, or you might've moved, which would hard lock you in the UI)
43 Days Ago
Enable/disable model renderer when using model panel inspector
43 Days Ago
Use InputHint for NotesUI
43 Days Ago
Added posture bar to hud
43 Days Ago
Not sure why I pass victim in our damageinfo at all, doesn't make sense and it's not used
43 Days Ago
reverting a material changes to main's version
43 Days Ago
Sat tubes, moonpool and level3 rooms LODs and colliders - prefabs setup
43 Days Ago
Posture mechanic compensates for any damage taken, and controls breaking posture - don't block attacks if we broke posture in the same attack
43 Days Ago
playe rupdate. edited botabag override controller so latest drink and pour anims trigger
43 Days Ago
Start designing posture mechanic
43 Days Ago
Fixed being able to block while in the notes UI
43 Days Ago
Add SwingingHeavyAttack, only gets set when you're winding up your attacks
43 Days Ago
Merge from main
44 Days Ago
merge from material_biome_improvements
44 Days Ago
merge from wr_pickaxe (Pickaxe cant be placed on Weapon Rack Stand)
44 Days Ago
cherrypicking 94119 - fix for elite loot crate missing its bottom face
44 Days Ago
merge from store-ui
44 Days Ago
merge from Easter2024
44 Days Ago
merge from RidingChickenCostume
44 Days Ago
Fix error in translation script if output dir doesn't exist Ignore hidden sheets
44 Days Ago
Remove unused UnregisterProperties methods
44 Days Ago
Simplify a bunch - allow setting property if slot not registered
44 Days Ago
Authority RPC now correctly uses invoke permissions from the AuthorityAttribute. When calling Authority RPC, if there's no owner, the target would be the host connection
44 Days Ago
Authority check for network destroy - can never arbitrarily destroy unnetworked objects