135,715 Commits over 4,293 Days - 1.32cph!

2 Months Ago
Set all ghost ship lights to important, trying to fix the flickering shadows
2 Months Ago
Merge from main
2 Months Ago
Fix "look rotation vector is zero" error spam
2 Months Ago
Fix NRE's in demo mode causing weather to get stuck in stormy
2 Months Ago
Fixing 50 cal front left mesh vertex offset
2 Months Ago
Fix naval scientist corpse using normal scientist skin
2 Months Ago
merge from boat_building
2 Months Ago
Added a way to dynamically increase the texture streaming memory budget if the desired texture memory is higher than the current memory budget. The will prevent blurry texture issues on GPUs with a lower amount of VRAM, as the desired texture memory will be met.
2 Months Ago
merge from naval_update
2 Months Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
2 Months Ago
enabled mip streaming on birthday_balloons_clumps_transluceny.png
2 Months Ago
enabled mip streaming on sofa textures
2 Months Ago
merge from main
2 Months Ago
added RW to FX balloon string meshes
2 Months Ago
Made the texture.memory_vram_factor ConVar available to players as a temporary fix for those that still have the blurry textures issue. This isn't saved when changed to avoid issues in the future with players having the wrong memory budget.
2 Months Ago
Merge from cardinal_snapped_placement_test
2 Months Ago
Revert a ddraw debug duration back from my testing.
2 Months Ago
Merge from deploy_edit
2 Months Ago
added new rust birthday balloons to crate tools prefab
2 Months Ago
Cannon animation and viewmodel camera pass
2 Months Ago
merge from main
2 Months Ago
Steering wheel material changes
2 Months Ago
Prefix name change on the steering wheel textures
2 Months Ago
Updated the guide mesh for the small engine and tweaked textures on the steering wheel
2 Months Ago
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2 Months Ago
merge from puzzlereset_command_improvements
2 Months Ago
merge from guide_materials_tweaks
2 Months Ago
merge from techtree_open_default_level
2 Months Ago
Merge from parent
2 Months Ago
Merge from foliage_instancing_islands
2 Months Ago
Fix terrain data not being added to FoliageGrid when loading into deepsea from menu
2 Months Ago
Fixed icons overlapping when using a custom sorter with < 5 items
2 Months Ago
Merge from parent
2 Months Ago
Merge from hackweek_boxsorting
2 Months Ago
Fixed missing power input arrow on storage adaptor
2 Months Ago
Merge from main
2 Months Ago
Merge from food_qol
2 Months Ago
Fix food in a backpack dropped in the snow spoiling
2 Months Ago
Merge from main
2 Months Ago
merge from naval_update
2 Months Ago
Manifest
2 Months Ago
Codegen
2 Months Ago
merge from main (lot of prefabs conflicting because of a manifest update on main, auto resolved all of them, went well)
2 Months Ago
Layer change on small ramp to work with projectiles
2 Months Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
2 Months Ago
EntityParentSettings now runs when spawning an object via convar command Added a new toggle to trigger PostMapEntitySpawn on child objects, enabled on all of the floating cities
2 Months Ago
Correct serialized terrain size on island prefabs
2 Months Ago
Removed a log
2 Months Ago
Add Model components to Plank, Cannon, Steering Wheel, Anchor, Small Engine, Sail
2 Months Ago
Fixed NRE when spawning VM's in deep sea after an hour of server uptime Disable dynamic pricing on deep sea vm's (they're not around long enough for prices to shift anyway)