198,713 Commits over 4,140 Days - 2.00cph!

53 Days Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
53 Days Ago
merge from wallpaper/floor
53 Days Ago
On deploy, switch to the entity we're looking at
53 Days Ago
simple_snow_usage -> main
53 Days Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
53 Days Ago
beeswarm_rename -> main
53 Days Ago
Rename Beeswarm to Bee Swarm Localisation
53 Days Ago
Added triangle foundation wallpaper
53 Days Ago
jungle_floor_cube_fix -> main
53 Days Ago
Ensure shadow is using the right model
53 Days Ago
Added triangle floor wallpaper Manifest
53 Days Ago
Remaining biome.
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Forgot the codegen
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
53 Days Ago
merge from fix_ammo_count_not_updating -> main
53 Days Ago
merge from fix_ammo_count_not_updating -> main
53 Days Ago
simple_snow_usage -> main
53 Days Ago
Tweaked world model collider
53 Days Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
53 Days Ago
Also show flamethrower fuel count when inside a chest / main inventory
53 Days Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
53 Days Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
53 Days Ago
better_beehive_ui-> main
53 Days Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
53 Days Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
53 Days Ago
better_bike_fuel_interaction -> main
53 Days Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
53 Days Ago
hooked up missing icon paths
53 Days Ago
missing meta
53 Days Ago
new wallpaper icons
53 Days Ago
▌▌▄▄ ▋▄▇█▉▍▌▄
53 Days Ago
53 Days Ago
Merge from hackweek_spawn_all_deployables_command
53 Days Ago
Fixed debug logs
53 Days Ago
wip icons for wallpapers and re-assigned to skins
53 Days Ago
merge from wallpaper/floor
53 Days Ago
vclouds atmospheric occlusion in reflection probe as well
53 Days Ago
merge from fix_official_gamemode_tags -> main
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Left some crap in the prefab :(
53 Days Ago
Fixed wallpaper clipping on shipping container floors
53 Days Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
53 Days Ago
53 Days Ago
merge from wallpaper/floor
53 Days Ago
Adjusted floor wallpaper deploy offset
53 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
53 Days Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
53 Days Ago
Env progress/backup.