reporust_rebootcancel

126,112 Commits over 4,201 Days - 1.25cph!

11 Months Ago
Fix new community UI panels being opened when the main menu is closed & opened - only close & open legacy panels when main menu is opened / closed
11 Months Ago
main -> 4ShotMiniCrossbow
11 Months Ago
main -> vines
11 Months Ago
wip: Siege Tower~ - Fixed really annoying metal pole colliders - Middle wheels didnt have world colliders
11 Months Ago
Updated female model to V3 rig and updated skin sets
11 Months Ago
folder renaming
11 Months Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
11 Months Ago
fixes for ironsights not working
11 Months Ago
Basic Catapult Flammable Ammo Prefab and Material Setup
11 Months Ago
exported updated mini crossbow rig and assigned textures
11 Months Ago
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame
11 Months Ago
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11 Months Ago
fix: Fixed some colliders on siegetower not showing collider effects
11 Months Ago
wip: - Siege tower third floor collider improvments - Second floor finished
11 Months Ago
Merge from additional_options
11 Months Ago
11 Months Ago
wip: Second floor detail colliders
11 Months Ago
added sculptor test inventory
11 Months Ago
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset - guide still displays default data at the moment
11 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
11 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
11 Months Ago
WIP preset support for non UI convar options
11 Months Ago
removed unused blockout mesh and .mats
11 Months Ago
Codegen after merge
11 Months Ago
Merge from main
11 Months Ago
merge from travelling_vendor_lod_fix
11 Months Ago
merge from researchtable_text_fix
11 Months Ago
Added player.cold_breath convar to toggle cold breath visual effect
11 Months Ago
merge from repairbench_icons_fix
11 Months Ago
merge from dofexposer_improvements
11 Months Ago
merge from 107744 birthday11
11 Months Ago
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11 Months Ago
merge from december24_art_fixes
11 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
11 Months Ago
LOD crossfading transitions on Renderer LODs WIP
11 Months Ago
Improved some webrcon security - Normalized some of the RCON help language to be consistent - Added deprecated warnings for the old source engine rcon - Improved security around RCON passwords - Added automatic RCON IP bans for repeated incorrect password attempts Added a number of new convars - rcon.ban_ip <ip> - rcon.unban_ip <ip> - rcon.print_rcon_failed_logins - rcon.banduration - rcon.maxpasswordfailures - rcon.clear_rcon_failed_logins
11 Months Ago
new 11 cake and balloons
11 Months Ago
merge from main
11 Months Ago
Updated flashbang for new scripts. Explosive ammo WIP.
11 Months Ago
Added spawnable ivy strand and light well static decor
11 Months Ago
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11 Months Ago
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11 Months Ago
Flashbang stuff
11 Months Ago
Fixed broken packing attributes
11 Months Ago
WIP new meat models and materials
11 Months Ago
Better acceleration when towing Limited to trot gait + some visual fixes and tweaks
11 Months Ago
finally got deployable easels to work will need refinement and looking over
11 Months Ago
Implemented towing back on new horses
11 Months Ago
FX offset fixes. Ember iteration for more punch.
11 Months Ago
handling ground destruction properly