202,101 Commits over 4,171 Days - 2.02cph!

10 Years Ago
Morph blending tester in CME
10 Years Ago
Basic wave cascades pt 1/2
10 Years Ago
Morph data and editor scene tweaks
10 Years Ago
Female model mesh replacement code (applied to tshirt)
10 Years Ago
UI scaling settings
10 Years Ago
- Increased speed of Spikeys
10 Years Ago
- Patcher fire cooldown reduced - Camera shake reduced some more for enemy explosions
10 Years Ago
First pass skin colours, clothing prefab fixes.
10 Years Ago
Better handling of Desire fulfillment and tracking of "child" desires (item find deires created when adding a craft desire are now removed when the parent is fulfilled)
10 Years Ago
Backing up some texture masks before I ruin them again.
10 Years Ago
Fixed errors when running out of texture samplers; disabled light probe proxy volumes
10 Years Ago
Fixed errors when running out of temp registers in d3d9; disabled far terrain splats for this target unless PVT is active Removed forward path from shaders using the terrain layer
10 Years Ago
General shader cleanup
10 Years Ago
Basic working waves shader for mesh strips, so yay.
10 Years Ago
Mat param.
10 Years Ago
rigged / animated / added sounds for the reactive_target tweaked some flamethrower viewmodel anims
10 Years Ago
- Patcher movement changes
10 Years Ago
- New enemy ability: Revenge - Increased size of enemy ability name text
10 Years Ago
- Reduced camera shake for real this time
10 Years Ago
Merged from main
10 Years Ago
Merged from main
10 Years Ago
Merge fixes
10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed nothing showing in common bp Tooltip delay Always show crafting queue Don't deslect blueprints when selecting item
10 Years Ago
- Added EnemyBomb script to adjust bomb glow layer and flash it increasingly fast
10 Years Ago
kill console command kills immediately without going wounded first (it's just annoying)
10 Years Ago
Fixed potential pooling NRE when leaving play mode in the editor
10 Years Ago
- Bomb scales in
10 Years Ago
- Changed EnemyBomb to have Start and End scale multipliers
10 Years Ago
Hide shirt lod fixes + female version
10 Years Ago
Lightened cape to match main texture.
10 Years Ago
Lightened cape source files.
10 Years Ago
BP Unlock button wip
10 Years Ago
Fixed active item not dropping when killed without entering the wounded state first
10 Years Ago
- Tap to fire experimenting
10 Years Ago
- More
10 Years Ago
- Gamepad fix
10 Years Ago
new male vox sounds added
10 Years Ago
Split fuel gathering goal plans DesireParametes equality Removed a bunch of redundant constructor overloads and other methods from DecisionContext
10 Years Ago
- Increased volume of loosecannon / plasma
10 Years Ago
Fixed Array no longer requires T to inherit from IComparable.
10 Years Ago
Removed useless desire match method
10 Years Ago
- Changed some gamepad binds
10 Years Ago
- Missed one
10 Years Ago
Removing IComparable implementations all over the shop Implemeneted equality members in PerceivedUnitData and PerceivedSmartObjectData
10 Years Ago
Goal, GoalPlan equality members Removed IComparable from InfuenceMapEffector
10 Years Ago
new male vox sounds added
10 Years Ago
- Enemy bomb sound
10 Years Ago
Namespace cleanup