136,474 Commits over 4,324 Days - 1.32cph!

2 Years Ago
▆ █▊▌ ▆▄▉ ▉▆▊▇▇▉ ▌▄▌▍▆▅▄ ▄▊▊▄▋▇
2 Years Ago
Added support for cluster markers
2 Years Ago
vm metal detector model & prefab update (extra lights), also removed sep bulb mesh from prefab, activated viewmodel render script
2 Years Ago
Swapped scroll to scrollgrow
2 Years Ago
.meta files
2 Years Ago
Despawn time of empty small backpack = 20min Despawn time of empty large backpack = 40min Backpacks will add up the despawn time of each item inside it Added convar `itemdespawn_container_max_multiplier` to control max despawn time of backpacks (defaults to 2 hours)
2 Years Ago
shovel updates
2 Years Ago
Fix pooling error by removing HolsterSlot bone
2 Years Ago
Fixed artifacts in reticle-full crosshair texture
2 Years Ago
Saving state before fixing scroll properly
2 Years Ago
re-sized & renamed shovel worldmodel, prefab updates
2 Years Ago
merge from backpacks
2 Years Ago
Realigned scroll view Fixed scrollbar not aligning with mask
2 Years Ago
Merge from backpacks/player_remains
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
added row of 24 led lights (will need peturs emmision touch here) added bulb all to view model and world model prefabs updated materials to get rid of the now mismatched pcb board textures
2 Years Ago
Swapped ladder over to using treatAsComponentForRepairs
2 Years Ago
exported CNY rocket launcher admire animation
2 Years Ago
Ladder hatches no longer require ladders to repair
2 Years Ago
Repairs can now ignore a specific item - removing it from required resources
2 Years Ago
Removed offset from world model, world prefab updates, cleaned up entity prefab, added sound folder
2 Years Ago
Add some more loot items for test purposes.
2 Years Ago
6 light test version.
2 Years Ago
Proposed clientside fix to skip being ignored
2 Years Ago
merge from icon_size_fixes
2 Years Ago
▊▄ █▇▄▅▉ ▍▆▊▆ ▅▌▇▋▆▇▌▌▅▉▊▇▍▍▌
2 Years Ago
Capped burst module size to match other weapon mods
2 Years Ago
Merge from main
2 Years Ago
Tweak flag model offset and move amount.
2 Years Ago
Merged main - resolved conflicts
2 Years Ago
Added american truck models progress
2 Years Ago
tweaked flag position
2 Years Ago
Assign FlagModel on the dlag.
2 Years Ago
merge from quarry_updates
2 Years Ago
merge from prevent_launchsite_targeting_mlrs
2 Years Ago
merge from eoka_fire_chances
2 Years Ago
merge from industrial_transfer_abort
2 Years Ago
Updated particle system IK to respect arc shape settings Not 1:1 for regular behaviour, but pretty close
2 Years Ago
Fixed deployed pump jacks not working, re-enabled old oil behaviour
2 Years Ago
Update unused mining quarry deployable (for modding, not vanilla)
2 Years Ago
White loading texture
2 Years Ago
Loading screen now works for clothing (not an entity)
2 Years Ago
Added constant particle emission to rocketlauncher entity for IK debugging.
2 Years Ago
Added loading spinner
2 Years Ago
Merge from backpacks/side_holster
2 Years Ago
Fixed wobbly text by increase UI plane distance (I think the UI was too small)
2 Years Ago
Fix server compile
2 Years Ago
Merge Main -> SkinViewer
2 Years Ago
Merge large backpack art -> backpacks