reporust_rebootcancel

138,870 Commits over 4,352 Days - 1.33cph!

Yesterday
merge from new_console-ui
Yesterday
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
Yesterday
Fixed TMP color overriding issue when selecting multiple texts with different colors
Yesterday
Merge from main
Yesterday
Added a mute button to the admin UI player panel Also added current player's position
Yesterday
Hide World in info tab if theres no world available
Yesterday
fixed crypt foundation step culling before network grid
Yesterday
Use NativeArray to hold terrain heights for texture creation Add debug logs
Yesterday
merge from main
Yesterday
new store icons for some easter limited items
Yesterday
merge from main
Yesterday
merged rust_relay_server -> main (splash screen + dupe send fix)
Yesterday
merge main -> rust_relay_server
Yesterday
removed dupe packet send 🙈
Yesterday
Added a slider in RustEditor window to set the desired auth level
Yesterday
Player ip adresses aren't shown/sent to moderators in the server admin UI
Yesterday
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
Yesterday
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
Yesterday
Fixed search bar issues, X button works and pressing escape clears them
Yesterday
merge from new_console-ui
Yesterday
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
Yesterday
Fixed ArgumentNullException when typing in vending machine UI
Yesterday
merge from bootstrap_assetscene_step
Yesterday
Added a new loading step in boostrap for when we start loading the asset scenes
Yesterday
More lights. Scene backup.
Yesterday
Hair updates
Yesterday
merge from PlayerRigUpdate2
2 Days Ago
Industrial wall lamps & variants.
2 Days Ago
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3 Days Ago
Fixed more store texts regression from 146395
3 Days Ago
Fixed variant count text width regression in store pages
3 Days Ago
reverted accidental splash screen setting tweak
3 Days Ago
main -> rust_relay_server
3 Days Ago
Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc
3 Days Ago
merge from new_console-ui
3 Days Ago
Reduce error overlay duration to 30s Fixed loc in tools tab More null checks in SpawnVehicle
3 Days Ago
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4 Days Ago
new egg hunt music new egg open/upgrade sounds
4 Days Ago
Alternative with refraction.
4 Days Ago
Further optimisations for WorldPositionGenerator - For each potential set of input values passed into the WorldPositionGenerator, each keeps its own array of potential areas in the map. Discard any element which will never pass for that set of input values, saving on computation on all future runs with those input values - Testing the most problematic WorldPositionGenerator (ocean) on a 4.5k map shows that 98% of the potential candidates can be discarded - Need to iron out an issue with the list of candidates always getting smaller when artificially checking every single candidate in each attempt
4 Days Ago
Update Mono.Cecil, use .net standard build
4 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
4 Days Ago
merge from new_console-ui
4 Days Ago
Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list
4 Days Ago
Dont show [] if we cant get the value (server var from the client)
4 Days Ago
New tooltip prefab for f1 UI Some color fixes in command list
4 Days Ago
music for new rustige egg
4 Days Ago
Remove poolable from scientist suit NVGM (matches main)
4 Days Ago
fix manifest after merge squashed
4 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces