reporust_rebootcancel

123,883 Commits over 4,079 Days - 1.27cph!

6 Years Ago
[D11][Tutorial] Fix for issue #1118, Finishing tutorial would throw an exception due to an event not being properly cleaned up
6 Years Ago
[D11] [UI] Added error states for UnitFormatter for when parsing fails that's more descriptive than the default error. Fixed Stats prefab navigation bar having incorrect string key value for "Cycle Tabs"
6 Years Ago
Cherry picking 32925
6 Years Ago
Cherry picking 32974
6 Years Ago
[D11] [UI] more tweaks to the gun bar aesthetics
6 Years Ago
Cherry picking 32933
6 Years Ago
Cherry picking 32984
6 Years Ago
[D11][UI] Fixed issues with uiinventory. Changed keyboard input settings for editor
6 Years Ago
[D11] [UI] Re-added rich presence stuff.
6 Years Ago
Merge from flamethrower_v2
6 Years Ago
mfm
6 Years Ago
Prefab & related.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
File org.
6 Years Ago
Backup
6 Years Ago
[D11][Tutorial] Removed pickup option for the reactive target in the tutorial, also made it invincible
6 Years Ago
Fixed Linux release build getting written to debug folder (classic andre)
6 Years Ago
merge with main
6 Years Ago
merge with main
6 Years Ago
[D11] [UI] fixed a missing material on the condition bars
6 Years Ago
[D11][Tutorial] Disabled time progression during the tutorial and reset time to morning
6 Years Ago
[D11] [UI] more adjustments to gun attributes aesthetics
6 Years Ago
[D11][Tutorial] Removed unused assets
6 Years Ago
[D11][Tutorial] Sped up night time, hooked up to options and updated tutorial events for time of day
6 Years Ago
[D11][UI] Striped out unused Ui elements. Switched itemicons and virtual item icons over to using textmesh pro
6 Years Ago
[D11] [UI] Added Microphone check for console versions on Loading Screen. Added missing translations in leaderboards, loading, and death screen. Adjusted death screen stats gather to be easier to manager when hooks are introduced.
6 Years Ago
Fixed censorship pixelation sometimes getting enabled even though underwear is enabled (for example when equipping bone armor)
6 Years Ago
[D11][Tutorial] Missing comma in language file
6 Years Ago
[D11] More achievements client-side
6 Years Ago
[D11] Updated PS4 trophy name/description #21
6 Years Ago
[D11] [UI] updated the look of the gun modification UI
6 Years Ago
[D11][Tutorial] Fix for issue #1107, incorrect localisation text for acquire fuel objective
6 Years Ago
[D11] Achievement #21 server-side support
6 Years Ago
Add hint about tree stumps
6 Years Ago
adds inventory sfx
6 Years Ago
Fixes missing sfx on prefab
6 Years Ago
adds inventory sfx
6 Years Ago
[D11][Tutorial] compile fix
6 Years Ago
[D11] [UI] reduced disabled navigation bar text from 50% opacity to 25%
6 Years Ago
Modified building tooltip
6 Years Ago
[D11] Tweak to DTLS reliable-order message retry request quantity per tick to slightly improve initial load time to map.
6 Years Ago
Cherry picking 32958
6 Years Ago
removed empty material
6 Years Ago
[D11] [UI] Fixed loading screen string being incorrect when leaving the game.
6 Years Ago
Bundles
6 Years Ago
Fixed game manifest update not assigning prefab IDs (regression from Unity's new prefab system)
6 Years Ago
[d11][Audio] Added channels to the mixer so player controlled sliders don't break the game mix.
6 Years Ago
[D11][Tutorial] Update branch to #32947
6 Years Ago
[D11] [UI] Fixed translation issues with certain upgrade and build menu requirement strings. Removed unnecessary formatting for requirements string.