reporust_rebootcancel

113,582 Commits over 3,959 Days - 1.20cph!

10 Months Ago
Update CrowdinUpdate.exe with some extra error handling
10 Months Ago
minigun ammo type fixes ( heli/turret )
10 Months Ago
Merge from main
10 Months Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
10 Months Ago
Re-enabled debugging stuff Flee positions are picked better again Fixed more orbital lock issues Fixed problem with using napalm in no go zones Swapped zones to check positions, rather than players Strafe no go check Patrol points are now recaclulated up to 5 times in order to find one outside of a zone. Monuments are used as fallback
10 Months Ago
Added a small animation sequence to the monitors when deployed to hide the server delay
10 Months Ago
Fix for spawn.cargoshipdockingtest command with parameters not working when multiple harbors are in the world
10 Months Ago
Parent merge
10 Months Ago
Merge from main
10 Months Ago
Fix for "Look rotation viewing vector is zero" warning during crane movement after a server restart Fix starting rotation not being saved properly resulting in crane making strange movements when resetting after placing a container after a server has been saved and loaded In the event that this was not saved (staging saves) a crane will copy the rotation of the docking cargo ship as it's starting rotation which should mostly fix the issue
10 Months Ago
▄▊▊▋▉ ▍▉▉▍ ▅▌▉▉
10 Months Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
10 Months Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
10 Months Ago
removed minigun container
10 Months Ago
Fixed another possible distance check which could be locking an orbit state
10 Months Ago
Removed some extra debugs that should've been hidden
10 Months Ago
Fixed possible way to stay fixed in orbit state
10 Months Ago
merge from Minigun_2024
10 Months Ago
merge from toolcupboard_retroskin
10 Months Ago
restoring 95196 merge from toolcupboard_retroskin
10 Months Ago
Make all LODs on cranes dynamic S2P both harbors
10 Months Ago
Merge from save248/crane_lods
10 Months Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
10 Months Ago
Fix minigun backpack visual not being removed if player drops minigun item
10 Months Ago
Merge from save248
10 Months Ago
- ▊▌▋███▉██▋_▅▍▋▍▊▄▉▄▄▊ ▊▆▌▆ ▊.▆▊ > ▅.▋▉ - ▄▋▌ ▋ ▉▄▄ ▍▅▋█▄▇▌ ▌▍▅ ▌▅███▉█▅ █▍█▌▆▌/█▋▍▊█▅ ▄█▊▍▊▍▇▆ ▊▌▄▇▋▅▋▄ - ▆▄▉▅█▊ ▅▅▊▅▌▌ ▍▆ ▇▅█▌▄█ ██▋▉▆▅▉▉▌▄ ▅▅▄██▌▅▆ ▋█ ▇▉▆█▄█▆▇█▌▍▌ ▄▇▉▌▆▄▍ ▆▄▉▆ ▉▄▋ ▌▉▋▉▄▅ ▅▊▄▍▅▇█▋ - ▌▅▄▄ ▄▆▄▋ ▍▊▉▅▇█ ▇▋▆▋▇▇▊▋▉▍ ▌▋▋█▆▉▊▍ ▉▅▇▌▉ ▅█ ▌▊▄▊▅▍▌▌▊▆▆▊█▍▄▅▅▉ ▅▆ ▇█ ▊▉█ ▄▊ ▉▅▄█▆▅▆▉▋ ▉▅█▍▍▍▅▅▍▌▅ - ▄▉▄▆▆█ ▍▅▇▍▉▆▄▇▇▊ ▉▋▄▉ ▆█▇▉▄▅▅▆ █▇▉▉▉▍ ▊▄▅ ▌▅▌▅▅▅▋▄▍ ▇▊ ▊▆▉█▍ ▆▍▊▅▉▆▅▆ ▊▋▄█▍ ▊▅ ▋▆▉▋▉▅▇▄▆▊ █▄▋█▊▅ ▋▄▊▇ ▍▄ ▍▉▊▄▉▉▇▄
10 Months Ago
Compile fix
10 Months Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
10 Months Ago
merge from /main/io_entity_snapping/fixes/2
10 Months Ago
merge from storagemonitor_deployguide_fix
10 Months Ago
merge from toolcupboard_retroskin
10 Months Ago
merge from Minigun_2024
10 Months Ago
▌▉▄ ▅▉▌▊▍▅▊▄ ▇▆▆▍ ▅▍▆▋█▅▉ ▄▇▉▅▅▆▊
10 Months Ago
Updated destroy sound
10 Months Ago
AlphaSinPulse component
10 Months Ago
Decaying pulse, making sure block count texts won't overflow when >100
10 Months Ago
Code cleanup, moved screens update to invokes
10 Months Ago
Fixed screen showing not authorised state after logging out
10 Months Ago
Restored disabled login screen gameobject
10 Months Ago
Detach time
10 Months Ago
Attack recycle time
10 Months Ago
Merged main into toolcupboard_retroskin
10 Months Ago
retro tool cupboard sounds
10 Months Ago
cargo ship harbor docking/crane/container sounds
10 Months Ago
Merge patrol heli revision
10 Months Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
10 Months Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
10 Months Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
10 Months Ago
Swapped a distance check to distance 2d
10 Months Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now