reporust_rebootcancel

159,277 Commits over 4,597 Days - 1.44cph!

10 Months Ago
- Move turrets into the invoke handler - Minor turret code refactor
10 Months Ago
Merge from artist_pack_dlc
10 Months Ago
Fixed rug not deployable on windows
10 Months Ago
main -> pt_boat_turret_seat_angle_fix
10 Months Ago
proprenderer_error_spam_fix -> main
10 Months Ago
Dont update prop renderer in playmode
10 Months Ago
Do manifest again
10 Months Ago
Merge from main
10 Months Ago
- Paintball impact particle effects setup, unintentionally causes multi coloured water splash effects but it kind of works so fuck it - Some small work to paintgun viewmodel - Rebuild manifest, commit changes relating to this DLC pack
10 Months Ago
merge from fix_manifest_errors -> main
10 Months Ago
Auto select console inputfield on open
10 Months Ago
Update manifest
10 Months Ago
Update manifest (prefabs)
10 Months Ago
merge from main -> fix_manifest_errors
10 Months Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
10 Months Ago
Add alive time and pos to print stats boat command.
10 Months Ago
Update: first working version of immediate capture API - binaries built from b3a39bd2 commit Has a bug with a race, will fix next Tests: passes unit tests
10 Months Ago
System info tab
10 Months Ago
merge from artist pack dlc
10 Months Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
10 Months Ago
paintable window deploy guide mesh
10 Months Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
10 Months Ago
Disabled previous ambience emitters for storm hull creaks, added new sounds and support for storm hull creaks on the ghost ships
10 Months Ago
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10 Months Ago
Server admin tab, layout changes
10 Months Ago
Enable FX for lit frames & related files.
10 Months Ago
pt_boat_turret_prefabinfo -> main
10 Months Ago
Add prefab info to the front and rear pt boat 50 cal turrets
10 Months Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
10 Months Ago
Generated the double pt boat turret icon
10 Months Ago
Updating cannon model with separated fuse
10 Months Ago
Added zooming in the item list menu (ctrl + scroll wheel)
10 Months Ago
- Revert M249 icon - Add single turret icon
10 Months Ago
artist pack description update
10 Months Ago
icon_generator_animation_support
10 Months Ago
Add support to the Prop Renderer / Icon Generator to allow running Idle animations in Editor, this means we can force the model to move its bones to an initial idle state. Required in order to generate icons for the new PT Boat Turrets
10 Months Ago
UZI Blockout Update
10 Months Ago
renamed scrap frames to shutter frames in name and description json
10 Months Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
10 Months Ago
Merge from artist_pack_dlc
10 Months Ago
Paintball gun viewmodel change somehow missed commit
10 Months Ago
Fixed naval scientist suit missing name
10 Months Ago
Fix null ref on paintball decals Fix paintball overalls having both mesh groups visible without a hat on
10 Months Ago
Unlit bulb mesh cull distance from 100 to 20.
10 Months Ago
added material to baked paintball mesh and added to lodgroup
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
force_update_trigger_bypass -> main
10 Months Ago
Temporarily revert the boat building steering wheel from mount sync improvements until we can sanity check other optimizations