193,502 Commits over 4,079 Days - 1.98cph!

4 Months Ago
Balance changes
4 Months Ago
4ShotMiniCrossbow -> primitive
4 Months Ago
Update: DemoServer - implement fixed step playback - Should keep demo stream consumption stable Right now we're streaming too much data(at 30hz with ~200hz editor sim), which trips up a number of violation checks. Going to try tweaking the number to see if it helps with reproducable results. Tests: played the demo twice - the step count was the same, but the result numbers were different.
4 Months Ago
Added different animation curve for reload rotation
4 Months Ago
Merge from main
4 Months Ago
- manifest - smoothed out the barrel rotation code
4 Months Ago
Merge from weaponrack_backpack_slot
4 Months Ago
Set to primitive era
4 Months Ago
Setup weapon rack configs for all shields
4 Months Ago
- Redone arrowhead display system to be closer to regular crossbow - Use hashset to store enabled arrow heads - Move scope attachment point closer to front of barrel to move fov area forward - Increased default fov
4 Months Ago
▇▍▉▆▍ ▉▊▉█ ▅█▋▇
4 Months Ago
Fixed BallistaGun NRE
4 Months Ago
Can now place equipped back slot items on weapon racks if you're not actively holding a weapon/item (that will take placement priority instead) Backpack weapon rack configs.
4 Months Ago
▆▌▋█▅▄▌▉ ▍▊ ▉▊▊▊▍▄▌ █▍▌█▌▋ ▌▇▆▆▅ █▊▊█▍▌▍▉ ▋▇▋ ▄▆▅▌▇▌▅ ▇▇▆█▄▆▇ (▆▄█▄▍▄▍▋)
4 Months Ago
Restored old horses behaviour to be like on release
4 Months Ago
remove deploy animation loop time
4 Months Ago
Hide battering ram head item
4 Months Ago
- Only allow holo and simple sight to be added to mini crossbow
4 Months Ago
Blowpipe reload update and view model camera pass
4 Months Ago
Lunar new year mask added. - set up prefabs - added materials - added model - added textures
4 Months Ago
Disable bradley & cargo ship
4 Months Ago
Also block the train tunnel entrances that spawn outside of monuments
4 Months Ago
Prevented shoot sound from firing twice
4 Months Ago
- Fixed bone arrow being used instead of fire arrow in viewmodel - Fixed strings wiggling back and forth
4 Months Ago
ProceduralMapTesting updates
4 Months Ago
merge from main -> primitive
4 Months Ago
merge from main -> primitive_gm
4 Months Ago
Commit reserialized wellipet .meta files
4 Months Ago
- Ballista missing Metal smooth map fix
4 Months Ago
merge from primitive -> aux2
4 Months Ago
merge from main -> primitive
4 Months Ago
merge from build_il2cpp_command_line -> main
4 Months Ago
Add support for build server to configure whether it wants to use master vs release IL2CPP builds
4 Months Ago
Added frustum culling for environment volume rendering. Added a better way to get the active environment volumes for rendering. Added support for the environment volume center and offset when rendering.
4 Months Ago
wip backpack/shield slot support
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
Prevent scientists moving too close to player when seeking cover
4 Months Ago
S2P monuments with train tunnel entrances
4 Months Ago
▍▉▇▍▇█: ▅▄▉▋▋▇▉██▆ - ▅▋▍▆▌ ▆▌▉▍▋▆█ ▌█▋▆▌▄▋▄▋ ▉▌▅▇█▋▇▇▆ - █▌▌▌ ▍█▌▄▍▋▊▋▄▊▆ ▋▆▄▍██▉▊ █▉▊▍▋▍███ ▆▊▆▇▉▍▉▇ ▇▋▄ ▍▇▍▉ ▅▌▊▆▊▇▌▌▍▅. - █▆▇█ ▄▅▉▇▆█▇ ▇▍▅▆▉▊▅▊▉ ▋▅▉▅▋▌-▆▅▋▄ ▇▌▇▆ ▅▋▆▌▆▊█▊▅█▅▌▍ █▄▅▊▋▅█ ▇▆▋▆ ▊▆▌█ ▉▅▅▉ ▍▊▄█▇▌▍▄ ▄▄▄▄▍▍▍▌▅ ▊▇▊-▋▍▌▌▍▍▅▄▋▄▄▄ ▇▉▍▇█▉▋(▌▋▄▇▆▆ ▊▆▋ ▇▄ ▆▍▋█▌▄▋ ▅▉▇▊▌▇▄▄ ▄▊▇▄▉█ ▊▌▉▌▊▊&▉▊▇▋█▋▋ ▋▅▆▍) - ▋▍▊▆ ▄█ ▆▍▋▆▆▆ ▍▌▋ ▋▊▊ ▅▅ ▉▅▇▅▉▅ ▊▆ ▅▊▆▍▋▋ ▉▄▍▆▊█▇ ▍▍ ▇▆▇▇ ▌▊▍▄▅▍ ▄▇▊▉█. ▊▌▋▄▋: ▅▍▇▉▆▆ ▊▌█▍ ▋ ▌▉▅ ▄▌▆▌ ▋▉▅▉▅ ▍▊▇▍-▉▉-▉▋▊▇ - ▅▌▇ ▍▌▅▊▄▅▊▅▆ ▅▋▉▉▉▇▄ (▄▉▊▉ ▌█ ▌▌▇▄ ▇▌▆▅▉█▆▊▍█)
4 Months Ago
Speed reduction functionality
4 Months Ago
Added the stencil lighting method for rendering environment volumes
4 Months Ago
Horse whitelisted on monument static elevators
4 Months Ago
cinematic 4k textures
4 Months Ago
update from prim
4 Months Ago
▆▇▊ ▉▇▌▆█▆▊ ▊▋ ▍▊▌▇▉ ▍▊▄▇▉▍▋ ▌▊ ▋▊▋ ▊▊▇█ ▋▌▉▉▄▍ ▍▍▇▉▅▉ ▊▋▊ ▌▇▊█▌▌▋▊▇ ▌▋▋▅▊▋ ▉▍ ▆▇▆▌▆▋█ - ▄▋▅▄▄ ▌▅▆▍▅▋ █▍▅█▊▍ ▅▆▋▆▆▌ ▇▊▍▅ ▆▆█▌▉ ▉▅ █▅▋▋▊ █▊ ▉▋▄▌▇▊ ▋▌ ▋▇▊▄▄▆▌▍▋▇ ▅▋ ▍▍ █▆▆▌▋▋▆▌▅█ ▋▄ ▋█▋ █▇▆▇█ ▉▅ ▅▉▉▍▉▆ ▍█
4 Months Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
4 Months Ago
Add trash pile to ferry terminal train entrances since it's a different prefab
4 Months Ago
merge from primitive
4 Months Ago
Horse AI collider moved to server only
4 Months Ago
Re-enabled the minimum speed required to take damage, collision damage is still a bit weird.