251,225 Commits over 3,959 Days - 2.64cph!

5 Months Ago
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5 Months Ago
Added cinderblock
5 Months Ago
merge from nametags_random_colour
5 Months Ago
merge from wallpaper
5 Months Ago
Ensure vendor test scene spawns a radtown
5 Months Ago
Added spline for vendor and bradley to follow S2P
5 Months Ago
Monument markers converted to RustText Added PermanentMarker TMP fontasset
5 Months Ago
Localized dropdowns "Unknown" option
5 Months Ago
Fix unreachable code warning
5 Months Ago
Localized active boosts tooltip (teas)
5 Months Ago
Added LanguageSwitcher editor tool to switch current language in edit mode
5 Months Ago
Add budgeted queue for pathfinding requests
5 Months Ago
Added control point/ tangent editor tools to world spline inspector
5 Months Ago
Delta Snapshot Slots (#1660)
5 Months Ago
Hotload tests: log timings in descending duration Hotload test benchmarking (1D/3D) (struct/interface) arrays Hotload: Speed up struct array copying, support Rank > 1 arrays
5 Months Ago
Make sure #version gets passed properly in Package.FetchAsync
5 Months Ago
Raised entry bars Moved lamppost backwards to give enough room for vendor/bradley to pass
5 Months Ago
Achievement api User channel Can add/remove/edit achievements Fix spelling
5 Months Ago
Fix Package.FetchAsync not finding packages with slash or other formatting
5 Months Ago
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5 Months Ago
set up anim event for 3p reload shells ejecting
5 Months Ago
Update .gitignore Correct cup collision type
5 Months Ago
Added ziggurat blockouts with interior
5 Months Ago
I accidently deleted all these too liberally
5 Months Ago
Clean: fix 2 Pool obsolete warnings Tests: none, trivial changes
5 Months Ago
Restore
5 Months Ago
Temp Goodbye copmiled files
5 Months Ago
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5 Months Ago
coffeecup physics texture and mesh update Merge branch 'main' of sbox-platformer
5 Months Ago
Merge: from main - There's 2 new warnings for obsolete pool usage, will fix in next Tests: Built all modes in editor
5 Months Ago
Have wolves clear their target after eating, as else they can hunt you down after finishing their food if you passed them while they were eating
5 Months Ago
Slide no longer takes full control over movement
5 Months Ago
Merge: from main Tests: built all modes in editor
5 Months Ago
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5 Months Ago
Add map key system
5 Months Ago
Change output folder structure per Lewis' request
5 Months Ago
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5 Months Ago
merge from main
5 Months Ago
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5 Months Ago
Test scene
5 Months Ago
Merge from main. Reset this week's skin items scene materials to default.
5 Months Ago
Allow wolves to eat corpses and meat Refactor targeting component to be budgeted and part of sense component, this fixes a bunch of issues where wolves would overcommit and ignore other threats closer to them
5 Months Ago
Increased the wallpaper spray can use distance from 3 to 5 meters
5 Months Ago
Various ground foliage tone/brightness tests for mesh+terrain consistency & contrast.
5 Months Ago
Fix release api exception
5 Months Ago
Smoothed biome temperature curves so that temp no longer briefly dips right before it starts to rise.
5 Months Ago
Update pull.yml Release fix
5 Months Ago
Adjustments to aerial density for the new grading. Less hazy at a distance. Lowered it at night too. Makes anti-gamma range a little better.
5 Months Ago
merge from ArmouredCockpitColliders
5 Months Ago
merge from CarLockLightFix