155,516 Commits over 4,536 Days - 1.43cph!

36 Days Ago
adding side tracks for spawnable trains
36 Days Ago
pull specific pass out of material instead of drawing all passes
36 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
36 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
36 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
36 Days Ago
Fixed missing station links
36 Days Ago
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36 Days Ago
Change water treatment plant spawn priority to highest
36 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
36 Days Ago
Updated store sculpture mdoels
36 Days Ago
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36 Days Ago
pool_tweaks -> game_room_dlc
36 Days Ago
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36 Days Ago
merge from Fixed SmallBackpack Workshop Model
36 Days Ago
sensitivity changes
36 Days Ago
Fixed SmallBackpack workshop model
36 Days Ago
Crate spawn fixes
36 Days Ago
Added stone sculpture to the skin viewer
36 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
36 Days Ago
merge from sculptures
36 Days Ago
small optim for better cache friendliness
36 Days Ago
merge from aiming_module_rename
36 Days Ago
Rename aiming module name + desc
36 Days Ago
LODs and gibs for Halloween Wreath
36 Days Ago
Add soem softness to the corner movements
36 Days Ago
Merge from PlayerMaintainedMonuments
36 Days Ago
merge from main
36 Days Ago
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36 Days Ago
Make Rust/Standard SRP-Batcher compatible
36 Days Ago
Ensure mouse movement cant move faster than A/D movement
36 Days Ago
Stone sculpture store page wip
36 Days Ago
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36 Days Ago
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36 Days Ago
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36 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
36 Days Ago
Fix pooltable playable NRE
36 Days Ago
netting now has a proper world model and lods.
36 Days Ago
Bar ganes pack store page wip
36 Days Ago
Merge from main
36 Days Ago
removed told prefab
36 Days Ago
added a small tunnel section, did some cleanup of files, replaced old small tunnels with new ones
36 Days Ago
Remove _RRP multi_compile keyword
36 Days Ago
Re-add _UsingRRP dynamic branch
36 Days Ago
Merge from foliage_displacement_alloc_fix
36 Days Ago
Remove alloc from foliagedisplacement
36 Days Ago
bandages now drop correct bandage model that closely resembles icon.
36 Days Ago
merge from main