138,731 Commits over 4,352 Days - 1.33cph!

2 Years Ago
Fix holstered weapon not updating when dropping backpack
2 Years Ago
For some reason it didn't subtract the PlayerInventory.cs change
2 Years Ago
Start by subtracting CS 92478
2 Years Ago
merge from analytics_pooling_refactor -> main
2 Years Ago
Cleanup performance calculation code since we have threadsafe pooling now
2 Years Ago
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
2 Years Ago
Merge from main -> test_2022_3_20f1
2 Years Ago
Island group assignment fixes Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
2 Years Ago
Disable the red changeset text in the staging server browser (but only worked in the editor!)
2 Years Ago
Merge from main -> full_server_demos
2 Years Ago
Add `stash.reveal_tick_rate` (default 0.5s) to configure how often the server runs the detection code Require > 2s looking at stash to reveal it
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
2 Years Ago
Change tutorial server tag to "tut"
2 Years Ago
Merge from main
2 Years Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
2 Years Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
2 Years Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
2 Years Ago
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2 Years Ago
Optimised accordion setup Open action no longer animates by default
2 Years Ago
2 Years Ago
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2 Years Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
2 Years Ago
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2 Years Ago
Added u1 and v1 field support to Mesh:BuildFromTriangles Fixed shotgun firing on its own after being unholstered This could happen if you start reloading, press attack button and switch away from the shotgun in rapid succession. Fixed being able to open ammo crates from any distance using delayed damage and equipping crowbar Set inflictor of Crowbar/Stunstick dmg to the weapon itself, not the player
2 Years Ago
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2 Years Ago
merge fix_demos_full_server_demos -> main
2 Years Ago
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2 Years Ago
Fix full server demo packet ordering breaking demos
2 Years Ago
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2 Years Ago
Spawn intervals and convar. Don't do bradley health check in the editor, for easier testing (added a warning for it).
2 Years Ago
Codegen
2 Years Ago
Fixed missing vendor names and stock numbers Listings now take the proper copy of vendor data, and handle disposal
2 Years Ago
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2 Years Ago
Remove mem_eat command Fixed an infinite loop with Panel:SetDragParent (Community PR) Fixed duplicated NPCs being unintentionally dropped to floor sometimes
2 Years Ago
Merge fixing
2 Years Ago
Fixed nightlight variables all being 0 on server startup
2 Years Ago
merge from main
2 Years Ago
merge from nameplate_distance_convar
2 Years Ago
merge from analytics_threadsafe_queue
2 Years Ago
Set wallpaper models to read/write mode to enable batching
2 Years Ago
Added wallpaper item: aim at any building block to deploy the corresponding wallpaper deployable Added wallpaper deployable prefabs
2 Years Ago
Added new sockets for wallpapers on walls, doorways, windows, half walls and low walls
2 Years Ago
Codegen after merge conflict
2 Years Ago
Merge from main
2 Years Ago
Add store icons & descriptions
2 Years Ago
merge from nightlight_shader
2 Years Ago
Merge store-ui -> main
2 Years Ago
Level 3 hall, cctv room and vent progress