225,825 Commits over 3,714 Days - 2.53cph!

9 Years Ago
- more laser link wip testing
9 Years Ago
AK47 - Updated vm reference source with new meshes Added all LODS base maya file
9 Years Ago
Added LODs to database Added textures & materials
9 Years Ago
AK47 mesh update (now component meshes)
9 Years Ago
autoturrets won't aggro on eachother if shot by errant rounds
9 Years Ago
Push back time, dist and slide rate now pulled in from config file
9 Years Ago
No more StabilityPinPoint
9 Years Ago
Building prefab updates to the new stability + construction socket backend
9 Years Ago
Mavis flying anims - batch 2
9 Years Ago
torch nerfed to oblivion
9 Years Ago
Merge from main
9 Years Ago
Master animals.
9 Years Ago
merge from building_atlases
9 Years Ago
TopTier part folder cleanup Atlased toptier, combined previously separate meshes to reduce drawcalls New batched meshes
9 Years Ago
Blue Buffers.
9 Years Ago
Buffers for the Special Meters.
9 Years Ago
building up temple grass mesh
9 Years Ago
Custom entity backend
9 Years Ago
Missing serve meters in UI\Newest Textures\In-Game.
9 Years Ago
Added UI\Newest Textures folder and In-Game UI textures.
9 Years Ago
Entity object list maintain
9 Years Ago
Entity object list maintain
9 Years Ago
Always clamp FOV to a valid range
9 Years Ago
Changed logo file from CMYK to RGB
9 Years Ago
Put the Z distance check back in
9 Years Ago
YAMfM
9 Years Ago
-saved project
9 Years Ago
Can now alter push back time / distance / speed
9 Years Ago
Steamworks (or does it?)
9 Years Ago
-temp fix for people not holding on to their items.
9 Years Ago
- Enemies no longer show on minimap
9 Years Ago
Fixed broken slides
9 Years Ago
YAMfM
9 Years Ago
- Player is now blue on minimap - Collect mission objectives are now shown on minimap as larger yellow dots - Increased size of enemy minimap markers - The smaller minimap view is now zoomed out further so you don't have to check the full size map as often - Mission objects now get added to their rooms RoomSpawner tracking
9 Years Ago
Deer to master file.
9 Years Ago
- BaseEntity can now set if it has a mini map marker and colour - Loot is no longer shown on the minimap
9 Years Ago
Merge from main
9 Years Ago
Ported water fog fix from Rust
9 Years Ago
Mavis flying anims - batch 1
9 Years Ago
Mavis source flying anims - batch 1
9 Years Ago
Temp increased slide dist Simplified shot selection
9 Years Ago
- Minimap markers are now only set visible the first time a player enters a room - RoomSpawner now has separate lists of enemies and non-enemy entities that it spawns (and a combined list)
9 Years Ago
adding proper court grass to temple court. added cracked stones, working in red foliage
9 Years Ago
adding proper court grass to temple court. added cracked stones, working in red foliage
9 Years Ago
merge from building_atlases
9 Years Ago
backup
9 Years Ago
Fixed black water when all fog is disabled Fixed logo-related deluxe eye adaptation editor errors
9 Years Ago
Twig part folder cleanup Atlased Twig tier, combined previously separate meshes to reduce drawcalls New batched meshes More precise collisions
9 Years Ago
- BaseEntities now have a ref to their minimap marker and markers are disabled by default (they don't get enabled at all....yet)
9 Years Ago
Removed Energy>Speed Linker