225,970 Commits over 3,714 Days - 2.54cph!

9 Years Ago
- Defaults
9 Years Ago
- Camera changes: Camera will now only go higher when there's enemies around, not dip back down. When no enemies remain, 5 second timer before camera lowers to default position. Fixed a bug where the player's own position was included in entity position tracking list.
9 Years Ago
Fixed music 18 underscores
9 Years Ago
Fixed Mavis racket
9 Years Ago
Added Need For Food consideration to Harvest Food DSE
9 Years Ago
YAMfM
9 Years Ago
Added atmospheric music 18
9 Years Ago
StatLinkerBasic creates instances of StatLinkerOperation from StatLinkerOperationParameters stored in settings
9 Years Ago
- Increased chance of shield drops across all enemies/turrets/barrels - Added missing lootdrop/loottable components to some turrets
9 Years Ago
- Sort order of loading screen
9 Years Ago
- Rotating turrets now have 50% chance to rotate in either direction
9 Years Ago
9 Years Ago
merge fixes
9 Years Ago
9 Years Ago
9 Years Ago
cave greybox basic meshes
9 Years Ago
9 Years Ago
9 Years Ago
Subtractive
9 Years Ago
Subtractive
9 Years Ago
xlink update
9 Years Ago
Subtractive
9 Years Ago
Stat revert
9 Years Ago
Updated xlink
9 Years Ago
StatLinker revert
9 Years Ago
Subtractive #2451
9 Years Ago
Stat Event cleanup
9 Years Ago
Merge
9 Years Ago
Merge
9 Years Ago
Merge
9 Years Ago
YAMfM
9 Years Ago
Ignores
9 Years Ago
HumanEditor for some stat debug
9 Years Ago
- EntityAnimation now broadcasts a message when it BaseEntity is activated or deactivated - Laserbeam turrets now flash when activating and don't hurt the player until they're fully armed
9 Years Ago
Fixed low power serves
9 Years Ago
Fixed right hand HUD character offset
9 Years Ago
YAMfM
9 Years Ago
Foundation step prefab dummy sockets
9 Years Ago
Dummy socket support
9 Years Ago
- Fixed Booze Burner flamethrower effect kicking off everytime a room is activated
9 Years Ago
merge from main
9 Years Ago
Added temp selected SFX
9 Years Ago
merge from building_atlases
9 Years Ago
Added Owl portrait Deleted some old UI
9 Years Ago
merge from main
9 Years Ago
ladder was using MeshLOD which is incorrect given a change of material on LODs
9 Years Ago
gates moved to atlas materials cont'd
9 Years Ago
Added mavis body / stretch anims back in
9 Years Ago
Fixed dropping rocks when paused
9 Years Ago
Better chunks.