132,376 Commits over 4,232 Days - 1.30cph!

23 Minutes Ago
Space LR300 - updated worldmodel with LODs
27 Minutes Ago
Implement player boat code lock entry blocking after too many incorrect guesses.
31 Minutes Ago
Fixed spawnislandhere, spawnghostshiphere and spawnfloatingcityhere commands not triggering EntityParentSettings
32 Minutes Ago
Do not save the boats spawned by ghost ship hackable crates
32 Minutes Ago
merge from hackablecrate_boats_fix
43 Minutes Ago
Variable Zoom Scope LOD0 Refresh
44 Minutes Ago
Added a null check in EnableScientistBrains for safety
45 Minutes Ago
Fixed loading issue with ghost ship hackable crates Changed how we spawn the AI boats when starting to hack a ghost ship crate
59 Minutes Ago
edited vm lr300 space anims
1 Hour Ago
Fixes and optimisations for can accept mission checks
1 Hour Ago
ore box updated with preliminary material and baked lowpoly geo
1 Hour Ago
merge from deep_sea
1 Hour Ago
Cocoknight armor repose
1 Hour Ago
merge from boat_building
1 Hour Ago
Holding shift disables rotation snapping
2 Hours Ago
exported updated lr300 3p anims
2 Hours Ago
re-added decal mask 0 to space station skin
2 Hours Ago
Merge from parent
2 Hours Ago
merge from boat_building
3 Hours Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
3 Hours Ago
subtracting 137641 - got errors on play
4 Hours Ago
Merge from naval_update
4 Hours Ago
Spotlight to prefab.
4 Hours Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
4 Hours Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
4 Hours Ago
Codegen
4 Hours Ago
balloon skinviewer 3d model and prefab
4 Hours Ago
Various PT boat related.
4 Hours Ago
Merge from boat_deployables_rotation_snap_improvements
4 Hours Ago
Merge from wheel_fixes_wip
4 Hours Ago
4 Hours Ago
Fix waiting for reload bugs
4 Hours Ago
added wallpaper icons
5 Hours Ago
enabled tintbytimeofday on balloons
5 Hours Ago
Changes on the trigger emitter script and change on casino area emitters
5 Hours Ago
merge from main
5 Hours Ago
Sunglasses Blocky reposed
5 Hours Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
5 Hours Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
5 Hours Ago
Reduced boat building UI scale
5 Hours Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
5 Hours Ago
merge from deep_sea
6 Hours Ago
merge from deep_sea
6 Hours Ago
BallistaGun cleanup
6 Hours Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
6 Hours Ago
Optmizied remaining improvised walkway colliders
6 Hours Ago
merge from deep_sea
6 Hours Ago
Removed all the wallpaper sockets from boat building blocks
6 Hours Ago
merge from naval_update
6 Hours Ago
auth_radius and deauth_radius commands work with player boats