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131,291 Commits over 4,232 Days - 1.29cph!

8 Months Ago
Hunter vision buff reveals the trails
8 Months Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
8 Months Ago
merge from wood armour gloves
8 Months Ago
vine_animation_setup -> jungle_update
8 Months Ago
Added 3p vine and vine descend animations
8 Months Ago
rebuilt mannifest
8 Months Ago
First pass viewmodel camera animations for all pistols
8 Months Ago
Updated materials and textures for wood armour gloves
8 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
8 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
8 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
8 Months Ago
Bamboo Salvaged Shelves - Small textures update
8 Months Ago
add vine 1st person decent animation
8 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
8 Months Ago
restore changes
8 Months Ago
merge from jungle_update
8 Months Ago
Smooth the line renderer lines into nice curves
8 Months Ago
merge from jungle_update
8 Months Ago
3p_remove_curve -> jungle_update
8 Months Ago
Fix vine turning off mid way through the movement
8 Months Ago
Fixed wood armour glove material
8 Months Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
8 Months Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
8 Months Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
8 Months Ago
Discard old points Trail generation tweaks and fixes
8 Months Ago
Updating blowpipe reload animation to end in rest idle
8 Months Ago
Merge rock_skin branch
8 Months Ago
re-linked up steamitem to beats chest gesture
8 Months Ago
Jungle DLC Rock - Initial commit
8 Months Ago
merge from jungle update
8 Months Ago
Home layout setup
8 Months Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
8 Months Ago
Updated wood armour gloves with lods and fixed token name in item prefab
8 Months Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests
8 Months Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)
8 Months Ago
Dont curve the bottom part of the vine when travelling on it - ensures hands stay in the correct location, but it doesnt look as good Fix look rotation log message on vine mountable
8 Months Ago
vine_renderer_descent_fix -> jungle_update
8 Months Ago
Fix vine visual not resetting properly after descent
8 Months Ago
Adjusted kapok lods
8 Months Ago
Setup obsidian knife for weapon racks.
8 Months Ago
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
8 Months Ago
rebuilt manifest just incase
8 Months Ago
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
8 Months Ago
vine_visuals_line_up_fix -> jungle_update
8 Months Ago
Greatly reduce the vine point moving strengh. Should fix issues with the visuals not matching mountable position
8 Months Ago
vine_visuals_render_fix -> jungle_update
8 Months Ago
Possible fix for vines not rendering until within interact range
8 Months Ago
Setup death info
8 Months Ago
fixed gloves clipping with clothing
8 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab